Add.· Check if the player have MP3 sounds (e.g. CheckMP3Folder ( player ) ) With file class is possible.
· Enable or disable CallServerFunc (e.g. DisableClientCall ( true/false ) )
· If the client script is already created, without edit, ignore. Check if the player have other script or be old & re-download.
· Add command log.
· Disable the logs in server config.
· Event: onConsoleSay
· Up allowable characters
· Clear any weapons, and not all. (Player.ClearWeapon(weaponid))
· Fix event: onPlayerWeaponChange
· Add more of 100 of HP and armour (Why not? Perfect for TDM!)
· Event: onServerCrash Squirrel problems... fu!
· * Function: Player.Sprint (bool) (For RPG!)
· * Function: Vehicle.Weight
· * Function: SetInvisibleCheat ( bool )
· * Function: Player.WeaponShake ( float ) (When the player aim with m16 and shoots, i have here the address, if is need)
· * Function: Player.Blood ( bool ) (Address here haha, enable/disable blood)
Bugs.· When the garages are opening or closing, and you type /reconnect, are stopped.
· When the garages are opened, when you type /reconnect, are closed
· Fix skins from 26 to 29. (This is not a bug, 26-29, 122 - [the result of 26-29], GTA3 skins)
· Fix vehicles bug entering. ( *.ExitVehicle function and try to enter, bugged car )
· With timer + open + close garage door + while + bool = BUG (I lost the code, sorry, I can't post..)
· Cash bug, with reconnect the cash don't reset to 0. You need reset this via scripts when the player connects.
· s19 -> If try to return r, g or b value from Colour, it will return only r value.
Crashes.· When the player receives the client files, crash, but is when the NUT is created, if already exists the nut with other code or not, don't crash.
· * New