Author Topic: property script?  (Read 1534 times)

xxxMDjxxx

  • Jr. Member
  • **
  • Posts: 54
  • Karma: +0/-0
  • SS-division*game hosting
    • View Profile
property script?
« on: March 30, 2011, 11:06:05 pm »
Could someone try to make a property script?
My idea is that admin could write a comand (/property) and he would see a gui menu showing fields for property name and cost and owner(or for sale) and when he saves it it would show a sphere on the place the admin was stading. And when a user enters that sphere he would see the data and have button buy or rent and a checkbox spawn here. And next time he signs in he spawns at that sphere(checkbox spawn here) and people could earn money from rents(every spawn 100$)
« Last Edit: March 31, 2011, 08:18:56 am by xxxMDjxxx »

Thijn

  • Tester
  • Sr. Member
  • ****
  • Posts: 531
  • Karma: +27/-16
    • View Profile
Re: property script?
« Reply #1 on: March 31, 2011, 09:02:16 am »
Why don't you make it?
We don't have all time of the world and most of the scripters are pro lazy *hides*

xxxMDjxxx

  • Jr. Member
  • **
  • Posts: 54
  • Karma: +0/-0
  • SS-division*game hosting
    • View Profile
Re: property script?
« Reply #2 on: March 31, 2011, 10:42:28 am »
Why don't you make it?
We don't have all time of the world and most of the scripters are pro lazy *hides*

Well i tried and i madw the gui menu bu i didnot suceed in saving it to a database file or hashing...

Bio

  • Newbie
  • *
  • Posts: 16
  • Karma: +0/-0
    • View Profile
Re: property script?
« Reply #3 on: April 13, 2011, 02:41:43 am »
i guess the property has to be defined with a 2d vector? (x,y pointers)

Thijn

  • Tester
  • Sr. Member
  • ****
  • Posts: 531
  • Karma: +27/-16
    • View Profile
Re: property script?
« Reply #4 on: April 13, 2011, 10:53:36 am »
The way I do it, Save the ID, name and position of the sphere to an database (sqlite or hashes w/e)
Then load all those when the server starts, and save it to an class for fast reading.
Also save the Sphere pointer somewhere in your class.
Then when someone walks into a sphere loop trough your class and check if the sphere ID is in your class and display the stuff you want.

Easy huh? :P

 

© Liberty Unleashed Team.