Author Topic: [Archive - News] Public testing!  (Read 8505 times)

VRocker

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[Archive - News] Public testing!
« on: December 12, 2008, 06:09:52 pm »
Its been a while since any news was updated on the site, and i guess many of you are thinking whether or not the project is dead.... well its not!

Seeing as its nearly christmas and i'm in a happy mood lately, i've decided to open up testing to the public!
We've been having semi-public tests the last few nights and it seems stable enough to open up to everybody.
Few things to note though...

  • This is nowhere near finished, so expect bugs of all kinds... including bad sync and random crashes
  • Idiots will be kicked/banned for being... well an idiot
  • This is meant for fun aswell as testing, so please have fun! :)
  • Vehicles are only in by a basic way, so sync can be pretty bad at times, aswell as vehicles exploding when they shouldn't. This will be fixed soon
  • The code is being updated all the time, so before entering a server please check if theres a new build first
  • Please report any crashes and their offsets, aswell as any additional information that could help in tracking down and fixing the bug
  • Please dont complain about any bugs or crashes, like i said, this is nowhere near complete
  • No cheating/using mods! Anybody found using these will be banned

I will be setting up a bug tracker shortly so please use that once its up.
Bug tracker is up. Please register and report all problems at http://mantis.liberty-unleashed.co.uk

Anyway... on to the links!

Client - Extract these files to your GTA3 directory and run LU.exe.

Notes:
  • You must have a v1.1 GTA3.exe in order to play.
  • If the game fails to launch, you may need to install this
  • Please remember to use a clean GTA3 (no mods)

Server: binary-bits.net
Port: 2301

Oh and theres an echo channel up at #lu.echo on GTANet

Enjoy!
« Last Edit: September 04, 2009, 09:59:17 am by VRocker »


himselfe

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Re: Public testing!
« Reply #1 on: December 12, 2008, 08:14:29 pm »
LU works on the Steam version of GTA3 for anybody who cares to know. So no need to get your self a CD copy if you already have GTA3 installed through Steam!

Lander

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Re: Public testing!
« Reply #2 on: December 12, 2008, 08:34:45 pm »
I love you Vrocker, i have following your project, i didn't expect a beta testing before christmass

Anyway, nice internet mod Vrocker

PD: I'm from Chile, and the game is in spanish, i don't have problems with the language, etc.....

Dominik

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Re: Public testing!
« Reply #3 on: December 12, 2008, 09:03:02 pm »
Is it astonishing. LU watch already ever since what reappeared on flabby. A now we are wait to see at least public funds beta version. Is it splendid. Thank you VRocker behind publication.

Dominic
Dominik

[LCK]Mates

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Re: Public testing!
« Reply #4 on: December 13, 2008, 09:15:20 am »
huh awesome :D

drake

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Re: Public testing!
« Reply #5 on: December 13, 2008, 07:04:03 pm »
So great! Our redaction of GTASite.pl (biggest GTA website in poland) wrote news about ur start. And I am really happy, because the GTA 3 is really damn good GTA, rly dynamic and LU works fantastic too. Good job VRocker.

Windlord

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Re: Public testing!
« Reply #6 on: December 14, 2008, 02:55:30 pm »
VRocker you smart cookie ;p
Nice timing and lol good idea since you can collect bug reports while you're afk!

Anyways, played it a bit and it's nice :)
Cya in good time

VRocker

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Re: Public testing!
« Reply #7 on: December 15, 2008, 06:56:30 pm »
Just a reminder to players...

This is a TEST. i've seen players asking why is there a new dll, why is it laggy, the desync is bad etc...

I am doing my best to fix the issues but i cant fix everything straight away. most things are very trivial to fix.

Also, please remember to update your dlls. The new server will stop you connecting with the old dll.

If it asks to update your dll, please go here http://liberty-unleashed.co.uk/OhMyShit!/d3d8.zip

Also, please remember to report bugs and crashes. If i dont know about them, how can i fix them?

Thank you


RoacH

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Re: Public testing!
« Reply #8 on: December 16, 2008, 04:23:48 pm »
Hey VRock dont worry i hope you fix all... Nobody is angry with ya i'm so happy for the beta test ;)
The client is that?
Or it will being updated? Like VC:MP client?
*_Tommy is known as RoacH

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Nick: Come on, Coach... Maybe the helicopter... maybe it's made of chocolate!
Coach: >:/

MarioPL

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Re: Public testing!
« Reply #9 on: December 17, 2008, 02:21:41 pm »
Is the beta server is turned off?
(I have a new DLL)


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VRocker

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Re: Public testing!
« Reply #10 on: December 17, 2008, 03:33:00 pm »
The server is still on. Old DLLs wont be able to connect at all anymore due to an update in RakNet.

Please update your dll again


MarioPL

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Re: Public testing!
« Reply #11 on: December 18, 2008, 02:38:36 pm »
I installed the new dll and the server started to work again today but I can not connect to it. Today when I try to go see him: "You failed connect to server" push for new libraries does not help ...
 :-\
« Last Edit: December 18, 2008, 02:46:43 pm by MaRiO93PL »


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VRocker

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Re: Public testing!
« Reply #12 on: December 18, 2008, 07:37:53 pm »
Server is currently crashy due to some script function gone wrong. currently in the process of finding why its crashing.
Server should be on sometime tonight or atleast tomorrow


MarioPL

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Re: Public testing!
« Reply #13 on: December 19, 2008, 12:01:21 pm »
Okay I understand.
VRocker I have a problem. The server has been added registration. Someone has registered my nickname ( [PM]MaRiO93 ) to take me to anger. It is possible that I can sign up for this nickname?

Now my account work.
« Last Edit: December 19, 2008, 02:31:39 pm by MaRiO93PL »


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[AS][raspy61]

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Re: Public testing!
« Reply #14 on: February 13, 2009, 02:02:21 pm »
Excuse me, if not there I am addressed, and when will be following  Public testing? ???







 

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