Peds and traffic would be very difficult to sync properly aswell as taking a shitload of bandwidth....
GTA1 and 2 had them because rockstar built multiplayer into the game, so they have access to anything and can change how peds etc work. Using a 3rd party mod (like this) it'll be extremely difficult if not impossible to get perfectly.
Yeah, I tought so...
But what if making peds random on each client, meaning they wouldn't be synced, and sync only some traffic.
For example generating and syncing some cars in the vicinity of players. Their average quantity could be customized...
Let's say that means some 10-15 cars in the vicinity of the players... How much bnadwith would that take?
