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1  Liberty Unleashed / Suggestions / Re: Server for ARM processors on: October 12, 2013, 11:50:52 am
Completely agree.

Code: [Select]
Processor       : ARMv7 Processor rev 10 (v7l)
BogoMIPS        : 332.32
Features        : swp half thumb fastmult vfp edsp thumbee neon vfpv3
CPU implementer : 0x41
CPU architecture: 7
CPU variant     : 0x2
CPU part        : 0xc09
CPU revision    : 10

Hardware        : MT6575
Revision        : 65fb----
Serial          : 0000000000000000
2  Liberty Unleashed / Support / Re: LU launches singleplayer on: March 04, 2013, 06:37:31 pm
Try path without space
also files Mp3dec.asi, cleo.asi, d3d8.dll, d3d9.dll can do that
3  Liberty Unleashed / Liberty Unleashed Chat / LU on android, ios on: June 04, 2012, 08:35:22 pm
Hello! Will the client released for gta 3 on the platform Android, Apple iOS ?
4  Scripting / Script Help / Re: recovery position on: November 28, 2011, 11:06:49 am
thank you Juppi
5  Scripting / Script Help / recovery position on: November 28, 2011, 08:40:34 am
function onPlayerSpawn( pPlayer, spawn )
{
   pGetPosX <- pDataHash.Get( pPlayer.Name + "X" );
   pGetPosY <- pDataHash.Get( pPlayer.Name + "Y" );
   pGetPosZ <- pDataHash.Get( pPlayer.Name + "Z" );
   pPlayer.Pos = Vector( pGetPosX, pGetPosY, pGetPosZ );
}
---------------------------------------------------------------


Help please, because I will soon burst trying to fix this mistake (
6  Off Topic / General Chat / Re: MTA 0.5 server on: November 20, 2011, 09:19:49 am
but I downloaded from the link on this forum (Reply #7)  :'(
7  Off Topic / General Chat / Re: MTA 0.5 server on: November 20, 2011, 09:15:08 am
<- Image no longer exists ->
what should I do?
8  Scripting / Script Help / Pickup on: October 21, 2011, 05:36:26 pm
how can I use one pickup model for many functions
9  Scripting / Script Help / Re: car belongs to... on: October 21, 2011, 02:19:31 pm
Thanks :)
10  Scripting / Script Help / Re: car belongs to... on: October 21, 2011, 11:21:07 am
function onPlayerEnteredVehicle( pPlayer, Vehicle, door_driver )
{
   Message( "[#ff0000]*** [#00cc00]Enter Vehicle" );

   if ( pPlayer.Vehicle.ID = 134 )
   {
   Message( "*** ID 134" );
      if ( pPlayer.Skin = 10 )
      {
         MessagePlayer( "Mafia Car", pPlayer );
      } else {
         MessagePlayer( "This car belongs to the mafia", pPlayer );
         pPlayer.Vehicle.SetEngineState = false;
         pPlayer.Vehicle.Siren = true;
      }
   }
}

-------------------------------------------------------------------------------------------
AN ERROR HAS OCCURED ['ID' is not member of Vehicle]

CALLSTACK
*FUNCTION [onPlayerEnteredVehicle()] Scripts/roleplay/roleplay.nut line [9]

LOCALS
[door_driver] 0
[Vehicle] INSTANCE
[pPlayer] INSTANCE
[this] TABLE
11  Scripting / Script Help / car belongs to... on: October 21, 2011, 09:54:25 am
I try to create a script

function onClientEnteredVehicle( pPlayer, Vehicle, seat )
{
   if ( pPlayer.Vehicle.Model = 134 )
   {
      if ( pPlayer.Skin = 10 )
      {
         MessagePlayer( "Mafia Car", pPlayer );
      } else {
         MessagePlayer( "This car belongs to the mafia", pPlayer );
         pPlayer.Vehicle.SetEngineState = false;
         pPlayer.Vehicle.Siren = true;
      }
   }
}

I have trouble creating a script, help me please :-[
12  Liberty Unleashed / Liberty Unleashed Chat / show kills on: October 19, 2011, 05:10:28 pm
possible in LU ?
13  Liberty Unleashed / Liberty Unleashed Chat / Re: problem with wheels on: June 29, 2011, 12:17:58 pm
Try a non modified version first..
I modified it myself, it was standard, texture and cars were bad, and I began modifying
14  Liberty Unleashed / Liberty Unleashed Chat / problem with wheels on: June 28, 2011, 01:00:26 pm

I have a problem with the wheels in some models of cars, they have their models of wheels, which are imposed on ordinary wheels, as usual remove the wheel?
15  Liberty Unleashed / Liberty Unleashed Chat / zombie plague on: June 18, 2011, 09:10:19 pm
Can make modifications like Counter-Strike 1.6 Zombie Plague?
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