Liberty Unleashed
Liberty Unleashed => Suggestions => Topic started by: stormeus on August 12, 2011, 07:29:36 pm
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It seems Liberty Unleashed has a hardcoded /me, which makes it hard to script one that only works within a certain range of the player. I'd suggest removing it altogether since it can be scripted easily.
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Pretty you can just return 0 to cancel the message e.g.:
function onPlayerAction( player, text )
{
return 0;
}
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Crap, forgot about that event. Thanks!
Locked.