Liberty Unleashed

Scripting => Script Help => Topic started by: LVRomas on March 26, 2015, 02:39:24 pm

Title: MapEditor doesnt work!
Post by: LVRomas on March 26, 2015, 02:39:24 pm
when i try to /addob (id) - it says: 'the object added' But when i type 'moveob id' - it says: 'cant find the object :(
Everything installed like it was said.
Title: Re: MapEditor doesnt work!
Post by: Theremin on March 27, 2015, 01:47:15 am
When you add objects you are using model ID's, and any object you add gets an ID starting from 0. So if you added 2 objects with ID 1216 the first one will have ID 0 and the second one ID 1 therefore you gotta write /moveob 0 and /moveob 1 respectively.

Model ID's: http://liberty-unleashed.co.uk/LUWiki/Objects/GTA_III/Portland (http://liberty-unleashed.co.uk/LUWiki/Objects/GTA_III/Portland)
ID 1216: http://liberty-unleashed.co.uk/LUWiki/File:Object_1216.png (http://liberty-unleashed.co.uk/LUWiki/File:Object_1216.png)
Title: Re: MapEditor doesnt work!
Post by: [RU]Kewun on March 29, 2015, 11:55:08 am
Did you download the MapEditor for 1.5 version?