Liberty Unleashed
Liberty Unleashed => Support => Topic started by: rwwpl on August 20, 2014, 05:29:39 pm
-
function onPlayerWeaponChange(player,old,new)
{
if (new==WEP_UZI)
{
MessagePlayer("** Test message!",player);
KickPlayer(player);
}
return 1;
}
And
(http://i58.tinypic.com/dz9q2s.png)
-
is ...
function onPlayerWeaponChange ( pPlayer, Old, New, Ammo ) {
}
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ok, works good ;)
and fix it http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Events/Player/onPlayerWeaponChange (http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Events/Player/onPlayerWeaponChange)