Liberty Unleashed
Scripting => Script Help => Topic started by: stacker123123 on September 28, 2013, 02:42:12 pm
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please make a ready guns script for me :'( and warpp please ;/
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I Can't Understand You Well, But Try This >
function onPlayerSpawn( player, pskin )
{
player.SetWeapon( 1, 9999999 );
player.SetWeapon( 2, 9999999 );
player.SetWeapon( 3, 9999999 );
player.SetWeapon( 4, 9999999 );
player.SetWeapon( 5, 9999999 );
player.SetWeapon( 6, 9999999 );
player.SetWeapon( 7, 9999999 );
player.SetWeapon( 8, 9999999 );
player.SetWeapon( 9, 9999999 );
player.SetWeapon( 10, 9999999 );
player.SetWeapon( 11, 9999999 );
player.SetWeapon( 12, 9999999 );
return 1;
}
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I can't add thhis to server ;/
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Why ??
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am not can :/
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Just download This Script >>
( http://www.mediafire.com/?ufri9o8ievco065 (http://www.mediafire.com/?ufri9o8ievco065) )
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you can create for cars please ;/
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You Mean To Create A Vehicle ?
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Yess for all players ;)
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idea /car (id)
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Try This >
function onPlayerCommand( pPlayer, szCmd, szParams )
{
if ( szCmd == "car" )
{
if ( szParams )
{
if ( pPlayer.Vehicle )
{
MessagePlayer( "[#00ff00]*PM* [#ff0000]Sorry You Now In A Vehicle .", pPlayer );
}
else
{
local pTemp = split( szParams, " " ), ID = 90;
if ( IsNum( pTemp[ 0 ] ) ) ID = pTemp[ 0 ].tointeger();
if ( ( ID >= 90 ) && ( ID <= 150 ) )
{
local v = pPlayer.Pos;
MessagePlayer( "[#80ff00]Spawning a vehicle with model ID " + ID + "...", pPlayer );
local pVehicle = CreateVehicle( ID, Vector( v.x + 4, v.y, v.z ), pPlayer.Angle );
if ( pVehicle ) pVehicle.OneTime = true;
}
}
}
}
return 1;
}
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thanks :D
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You Are Welcome :D