Liberty Unleashed
Scripting => Script Releases => Topic started by: _TailS_ on August 16, 2013, 11:58:37 am
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This modification will Change your server Speed Cars useless mod but cool :D
I hope you like ;)
Download:Dropbox (https://www.dropbox.com/s/cfmws3j699fe6du/handling.cfg/)
Installation: Just put the file in Your server/LU/data/
Finish ! can Enjoy
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Nice Work ;)
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won't work in servers using default GTAIII handling.cfg
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Shadow you're wrong I tested it works fine on the server
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It Works Fine .
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Actually Shadow is right.
I'm pretty sure any server that has its own handling file will "override" yours, rendering your "fast car" mod useless.
EDIT: Nevermind, I guess I should read shit before posting haha. I thought you meant this was for a client side mod.
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Woops, I thought it was clientside ;d. Good work but I'd rather have SetHandlingData to change each value however I want. (but as far as I know it's bugged)
It'd be cool to set a certain car's handling data ( like SetHandlingData(Vehicle veh, String key, Float val) :p )
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Having a custom handling.cfg and using Vehicle.SetHandlingData aren't the same thing, handling.cfg affects every vehicle while Vehicle.SetHandlingData overrides those values and sets the data per vehicle.
(but as far as I know it's bugged)
I would like to hear more about this. I've personally used Vehicle.SetHandlingData in the past to edit the vehicle's acceleration (and it worked fine) but it's possible that an update has broken it at some point. So if the function is bugged, can you report it with a minimal script to reproduce the issue?
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I've had fun in the past changing a vehicles turn radius haha, but I haven't done it in a while.