Liberty Unleashed

Scripting => Script Help => Topic started by: [EG]~[S]aha~ on January 23, 2013, 11:45:02 am

Title: Help ME!
Post by: [EG]~[S]aha~ on January 23, 2013, 11:45:02 am
how to do that with the death of a player from him aside his weapon
Title: Re: Help ME!
Post by: Thijn on January 23, 2013, 04:25:42 pm
I'm not sure what you mean.
Title: Re: Help ME!
Post by: GuenosNoLife on January 23, 2013, 04:54:39 pm
I'm not sure what you mean.

When a player kill a player ennemi, the ennemi is dead and the weapon is near his death a player could take his weapons
Title: Re: Help ME!
Post by: Mido_Pop on January 23, 2013, 05:11:22 pm
yes yes sashok789 like my server ?
 :-\
Title: Re: Help ME!
Post by: [EG]~[S]aha~ on January 24, 2013, 10:30:04 am
Yes mido you remind me of my old idea if you can help help I will be very grateful to you! ;)
Title: Re: Help ME!
Post by: Mido_Pop on January 24, 2013, 10:56:47 am
man you mean when the player dead his wepons fall ?
Title: Re: Help ME!
Post by: [EG]~[S]aha~ on January 24, 2013, 12:34:17 pm
as well as on your server
Title: Re: Help ME!
Post by: Mido_Pop on January 24, 2013, 05:59:40 pm
 :o :o :o shit realy realy  man use your Intelligence to make this ***** script  :o :o :o


Notable: it's like Gta Sa.
Title: Re: Help ME!
Post by: SugarD on January 24, 2013, 08:58:49 pm
I'm not sure what you mean.

When a player kill a player ennemi, the ennemi is dead and the weapon is near his death a player could take his weapons
A la MTA:VC and VC:MP, basically, with a weapon pickup.

This could theoretically be done by detecting the player's weapons upon death before they get removed. Then just spawn a pickup over their body for each weapon, and when another player picks it up, it's removed and gives them the same amount of ammo the original player had. You could also set a timer on them so they disappear after a short period of time. This is just a theoretical method, though. I'm sure someone else can think of a better one. :)