Liberty Unleashed
Scripting => Script Help => Topic started by: [EG]~[S]aha~ on January 23, 2013, 11:45:02 am
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how to do that with the death of a player from him aside his weapon
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I'm not sure what you mean.
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I'm not sure what you mean.
When a player kill a player ennemi, the ennemi is dead and the weapon is near his death a player could take his weapons
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yes yes sashok789 like my server ?
:-\
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Yes mido you remind me of my old idea if you can help help I will be very grateful to you! ;)
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man you mean when the player dead his wepons fall ?
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as well as on your server
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:o :o :o shit realy realy man use your Intelligence to make this ***** script :o :o :o
Notable: it's like Gta Sa.
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I'm not sure what you mean.
When a player kill a player ennemi, the ennemi is dead and the weapon is near his death a player could take his weapons
A la MTA:VC and VC:MP, basically, with a weapon pickup.
This could theoretically be done by detecting the player's weapons upon death before they get removed. Then just spawn a pickup over their body for each weapon, and when another player picks it up, it's removed and gives them the same amount of ammo the original player had. You could also set a timer on them so they disappear after a short period of time. This is just a theoretical method, though. I'm sure someone else can think of a better one. :)