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Pages: 1 2 [3] 4 5 ... 13
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32
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Liberty Unleashed / Liberty Unleashed Chat / Re: Role Play
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on: November 09, 2011, 10:01:18 pm
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sry about going off-topic in my opinion it should be 1024x768x32 and should look like this:
People aren't going to go to a lower resolution just so your GUI looks right . Most of the developers/testers run huge screen resolutions like 1680 x 1050 and 1920 x 1080. It's up to you to take into account bigger screen resolutions.
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34
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Scripting / Scripting Discussion / Re: Known scripting issues
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on: November 08, 2011, 12:39:15 am
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Just updated the known scripting issues page with some issues with progress bars that I'm having. It seems the bug with the .Visible only seems to occur if you set the visibility inside the onScriptLoad function. If you set it's visiblity after that, it appears to be fine.
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35
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Off Topic / General Chat / Re: GTA V Trailer
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on: November 05, 2011, 03:23:12 pm
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GTA IV was the shittiest console port ever known to man. Hopefully it is a lot more optimised for the PC this time around so it will probably be around the same specs as GTA IV or shock horror, slightly lower.
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36
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Off Topic / General Chat / Re: String in Windows elements
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on: November 04, 2011, 04:20:37 pm
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I'm presuming your working from C++ here? Based off that assumption...
#include <stdio.h>
char szError[] = "Your PC is low"; int iErrorID = 55; char szErrorMessage[25];
sprintf( szErrorMessage, "Error %d: %s", iErrorID, szError );
MessageBox( NULL, szErrorMessage, "Error", MB_OK );
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37
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Scripting / Script Snippets / Re: No More high ping
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on: November 04, 2011, 02:38:00 pm
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One suggestion, it might be better to take an average ping before kicking, that way you can take into account random ping spikes people may have.
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44
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Scripting / Script Help / Re: Spheres problem...
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on: October 14, 2011, 07:08:49 pm
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MessagePlayer( "Vila Janeza tretjega:", player, RED );
Does RED even exist? You should be doing 255, 0, 0 for red in MessagePlayer.
MessagePlayer( "Vila Janeza tretjega:", player, 255, 0, 0 );
As for the onPlayerSpawn code I have no idea.
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45
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Scripting / Script Help / Re: Spheres problem...
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on: October 13, 2011, 06:57:17 pm
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The signal you're using does not exist. Check the wiki for the right signal.
???Signal??? What???
Signal/Event same thing, he's basically saying that onPlayerFootSphereHit doesn't exist. You should be using http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Events/Sphere/onPlayerEnterSphere
If you read the wiki you wouldn't have to figure this out.
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