Liberty Unleashed
News and Content => Updates/Changes => Topic started by: VRocker on December 25, 2011, 05:00:28 am
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Liberty Unleashed 0.1 Update
Updates to Liberty Unleashed 0.1 have been released, they will be automatically applied the next time you restart your server browser, the following changes include:
- Increased the amount of key binds allowed in a client
- Added a packet for when the player crashes. Includes an ID passed to scripts
- Added missing characters to the GUI
- Added sorting to the browser
- Fixed a timer crash
- Fixed a server crash with client side elements
- Added ReloadScripts to Squirrel
- Changed markers for players so that an arrow can be placed over any player
- Added blips (and blips with arrows) to vehicles as a script option
- Fixed being unable to join passworded servers via the jumplist on windows 7
- Fixed a crash in the client (and display driver) when a large message was typed with the chatback off
- Fixed logging not working on linux servers
- Increased the radar blip limit from 127 (originally 32) to 254
- Fixed a rare crash where a player would be entering a vehicle as it got streamed out
- Fixed IsNum not recognising minus numbers
- Fixed objects being able to get blown up and fall through the map
- Added detection for when a vehicle is drowned. Before it would stay in the water until the idle respawner kicked in.
- Added -appendname to the server launch arguments to force a string on the end of the server name
A complete list of new and modified scripting functions in 0.1.0.12 here (http://liberty-unleashed.co.uk/LUWiki/Category:Scripting_Changes_in_0.1.0.12)Will be created within the next few days, sorry
The update requires the new client (which the browser should download) and a new server for any server hosters.
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Vrocker Thanks for the update! This is a real gift under the tree. 8)
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Decent update, I like it!
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Yes, a really good update. Thank you for your boat. ;)
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Nice to hear, that LU is still updated.
So, when do you LU team start working on LU for GTA3 mobile* ;D?
* in my opinion, this eee... whatever runs the game should NOT be called a mobile phone