Author Topic: CallClientFunc sintax  (Read 2683 times)

ZX_Lost_Soul

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CallClientFunc sintax
« on: January 12, 2011, 09:22:48 pm »
I want to call a client function...
Code: [Select]
CallClientFunc( "skills/skills_binds.nut", "Bangornot", 3 );...but it return a [invalid instance type] error :( Tell me please, how to use this function?
My English is very poor, please try to understand me)

Force

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Re: CallClientFunc sintax
« Reply #1 on: January 12, 2011, 10:16:53 pm »
You need to make the player point the first param, then the other stuff.
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[Tue - 20:09:35] <&VRocker> CRAP!
[Tue - 20:09:43] <&VRocker> i think i just followed through...
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[Sat - 22:11:56] <~Smapy> [R3V]breSt12 killed [R3V]Jack_Bauer. (Splat)

 

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