Author Topic: Liberty Unleashed Issues List  (Read 10478 times)

Ankris

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Liberty Unleashed Issues List
« on: August 17, 2016, 05:43:48 pm »
Since this topic is outdated and this one is a copy of the first one and even Mantis has 0.1.0.16 as the latest, I decided to make a new list updated and most clear possible.



- 0.1.0.17 -
    [Server] Player.Spawn(); calls twice onPlayerSpawn event[/li]
      [Server] GetHandlingCheat doesn't return right values sometimes - seems like there's just array with booleans, which LU doesn't clean on player leaving[/li]
        [Server] IsMouseCursorShowing, same as GetHandlingCheat[/li]
          [Server] Pickup.Pos is read-only, can't be settable[/li]
            [Server] onPlayerArmourChange and onPlayerHealthChange doesn't get called when you set the armour or the health (Possible solution: call the event manually)[/li]
              [Client] Player gets crashed when there is GUI stuff and does /reconnect (Possible solution: GUI memory free)[/li]
                [Client] Player.Train always returns true value[/li]
                  [Client] Pickup doesn't respawn after >330 times (video)[/li]
                    [Client] Player.Angle is read-only[/li]
                      [Client] Multiple Player.SetAnim can crash the players[/li]
                        [Client] Memory check timeout (Possible solution: update RakNet to latest version)[/li]
                          [Client] Player in vehicle with Uzi and ammo 0 can kill players[/li]
                            [Client] GetHUDItemEnabled just returns always one value[/li]
                              [Client] VectorScreen returns just 'x' value[/li]
                                [Client] Vehicle.Collidable makes the vehicle bigger and bigger when you are driving[/li]
                                  [Client] Spheres become invisibles around 35-40 when the player exits and joins again[/li]
                                    [Client] Player name being showed without no colors after setting it with Player.ColouredName[/li]
                                      [Client] Object.VirtualWorld isn't being updated[/li]
                                        [Client] After setting many times the handling for a vehicle it can't be updated anymore[/li]
                                          [Client] Players get stuck in the player jump status when they are jumping and gets disconnected (Possible solution: set back the player status to 0)[/li]
                                            [Client] When a player is jumping and his skin gets changed his player status gets stuck (Possible solution: set back the player status to 0)[/li]
                                              [Client] When the player spawns and his player wanted level is more than 1, it gets resetted to 0 (Possible solution: set back again the wanted level when he spawns)[/li]
                                                [Client] Objects crashes: first, second[/li]
                                                  [Client] Player.Marker sets to XYZ 0, 0, 0 when it's your marker and you can see it there[/li]
                                                    [Client] Player.Alpha doesn't work with Claude[/li]
                                                      [Sync] Player.Colour (marker blip) doesn't get updated sometimes until you are near from the player[/li]
                                                        [Sync] When someone is laggy (with high ping or low fps) and he's killed sometimes with vehicle appears like having 100 HP[/li]
                                                          [Sync] Sometimes when the player is on the ground and was hitted by a shotgun is invisible[/li]
                                                            [Sync] When there are many CallClientFunc or CallServerFunc happens randomly packet loss[/li]
                                                              [Sync] Rocket Launcher with 1 rocket sometimes isn't synced[/li]
                                                              [/list]

                                                              - 0.1.0.16 -
                                                                [Sync] Random colours of vehicles are sometimes desynced - proven by [WS]Teddy - Unknown[/li]
                                                                  [Sync] When a player is driving a vehicle and is tp'ed is invisible (sometimes) - Unsolved / achnowledged[/li]
                                                                    [Client/Server] Colour class returns .g, .b with .r value - Unsolved[/li]
                                                                      [Client/Server] Player.WeaponAmmo doesn't update every shot, but only on weapon change - Unsolved[/li]
                                                                        [Server] LU doesn't load custom LU/data/weapons.dat - Unsolved[/li]
                                                                          [Server] GetHUDItemEnabled doesn't return right bool - Unknown[/li]
                                                                            [Client] Game crashes with modded cars (Infernus and cheetah mainly with a custom dff) - Unsolved[/li]
                                                                              [Client] Objects disappears on explosions or reconnect. - Unsolved[/li]
                                                                                [Client] Starting chat typing 'T' and pressing TAB is causing a crash. - Solved[/li]
                                                                                  [Client] LUID is using HDD serial number which can be easily spoofed. - Solved[/li]
                                                                                    [Client]  BF Injection when respawns has a invisible door. - Solved[/li]
                                                                                    [/list]



                                                                                    Feature requests:
                                                                                      [Browser] Option: set resolution[/li]
                                                                                        [Browser] Remove GTA:VC directory[/li]
                                                                                          [Server/Client] New Player.Marker param to show someones marker only for team or Blip.AttachToEntity[/li]
                                                                                            [Server/Client] Scripted scoreboard[/li]
                                                                                              [Server/Client] SetPlayerWeather/SetPlayerTime[/li]
                                                                                                [Server/Client] Set Player.RemoveFromVehicle position[/li]
                                                                                                  [Server/Client] onPlayerWeaponShoot(player, weapon, position)[/li]
                                                                                                    [Server/Client] SetWastedSettings(time, rgb)[/li]
                                                                                                      [Server/Client] PlayFrontEndTrack(player, sfx filename)[/li]
                                                                                                        [Server] Custom weapon settings for a single player[/li]
                                                                                                          [Server] Custom timecyc.dat[/li]
                                                                                                            [Server] Part reason: PARTREASON_RECONNECT[/li]
                                                                                                              [Server] Vehicle.GetEngineState[/li]
                                                                                                                [Server] XmlDocument.Close[/li]
                                                                                                                  [Server] Attach object to player/vehicle[/li]
                                                                                                                    [Client] Player.RemoveFromVehicle[/li]
                                                                                                                      [Client] Vehicle.TaxiLight[/li]
                                                                                                                        [Client] Attach player camera to a object/vehicle[/li]
                                                                                                                          [Client] Check client files before connect[/li]
                                                                                                                            [Client] BASS library functions[/li]
                                                                                                                              [Client] Fast spawn[/li]
                                                                                                                                [Client] onPlayerPause(player, bool status)[/li]
                                                                                                                                  [Client] Sound.Loop[/li]
                                                                                                                                  [/list]
                                                                                                                                  « Last Edit: August 18, 2016, 06:21:32 pm by Ankris »

                                                                                                                                   

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