This Topic will be reserved for future servers, As well current Death-match servers.
So this topic could use a player base feed back.
What are your expectations of a Death-match server?
I will list a few randomly, Some do not apply there just there.
Every scripter typically builds a great death-match before making there server RPG like.
* Saving cash
* Saving Kills, Deaths, hopefully a KD ratio as well.
* Either a Pay and spray or /fix car commands, Car color commands.
* Hopefully some type of pickups after a player died, Ranging from weapons to cash
* Possibilities of a bank, “some reason the player base loves banks”.
* “NO” empty radar, It's nice when you join a Death-match and you see icons on the radar.
* 8 ball bombing a car, either within a command or a shop.
* Adding cleo.dll to the anticheat.uac “This blocks the main file for cleo users from being able to join”
* Position saving, “It's a death match but players love to return as if they never left”.