the dll is working good, but some aliases are wrong [like this that i gave yesterday on irc]. And the vcmp.setweapon now works good, setting ammo dont fails
.
Im using FBS, and i had to copy all the aliases [and patch some of them]. E.g. the Car database hash doesnt work, but im not worry, cause there are very similar $vcmp aliases.
Here the connect code for FBS, made by u VR
alias vcmp.listen {}
alias FBS.Connect {
if ( $dll(" $+ $scriptdir $+ vcmp.dll $+ ", Connect, 1 %serverip %rconport %pass NICK) ) {
FBS.echo 4** 2FBS $FBS.Version connecting to %servername $+ .
$dllcall( $qt( $scriptdir $+ vcmp.dll ), vcmp.listen, Listen, 1 )
if ($nick != %botname) /nick %botname
}
}
In ur code, there was my nick instead NICK here ;p but when i use a vcmp.say, every text looks like NICK <text>. Is it possible to have only the text, without the nick?Solved! The admin chat signal was different from the old DLL for bakas server. In the old, $2 was for MSG, and here $3 is for it...
And i think the disconnect signal needs also to be modifed. Cause when im shutting down the server, the IRC script still thinks that script connected to a online server :/. On the old servers dll, after shutting down the server, there was after some secs the info, but here not
.
Could it be possible to add some new part reasons to vcmp.partreason? Cause when i crash in game, it displays "Quit", but i have a crashed, would be better "Crash" or smthing else as part reason.
Ive got today an idea
. Could it be haxable?
The client support this form of text [Ammunation]. But it would be reaaaaaly cool, if i could enter my own text in this light black box
.
For now thats all, i'm everyday reading the changelong on code.google.com
.