Liberty Unleashed 0.1 UpdateUpdates to Liberty Unleashed 0.1 have been released, they will be automatically applied the next time you restart your server browser, the following changes include:
[list]
General - All players now have an ID assigned to them known as the LUID[/li]
General - Rewritten the ban list system[/li]
Scripting - New ban functions (server): BanPlayer( player[, BANTYPE_CONST] ); BanLUID( luid ); UnbanLUID( luid ); UnbanName( name );[/li]
Scripting - New constants for BanPlayer function: BANTYPE_NAME, BANTYPE_IP, BANTYPE_LUID[/li]
General - Server owners now have the option to upload an .rtf MOTD to their website (server.conf: server_rule motd
http://motd-here.com)[/li]
General - Right clicking a server in the browser now enables you to show the MOTD (can be ignored)[/li]
General - Attempt to re-add XP support in the client - this WILL BE discontinued at a later date as Microsoft no longer supports XP and so it is recommended to update your operating system[/li]
General - Fixed bugs and typos in the browser[/li]
General - Fixed the slow-mo bug for those of you on PCs that aren't from this decade[/li]
[/list]
Known issues[list]
Instances where a vehicle that has been teleported appears as invisible and will cause a crash when the remote player attempts to exit
Entities within entities are known to cause a crash
Remote players that don't fully enter a train and then attempt to exit will somtimes cause a crash
Sounds may not be working - unable to track down root issue
XP support may not even work as the developers are all running Windows 8 and have no way of testing on an XP machine
[/list]
The update requires the new client (which the browser should download) and a new server for any server hosters. The new client and server have been compiled using Visual Studio 2013 (XP support), a new redistributable will be installed.