I've looked at SpawnRamp script and saw this:function SpawnRamp()
{
local veh = g_pLocalPlayer.Vehicle;
if ( veh )
{
local driver = veh.Driver;
if ( driver && driver.ID == g_pLocalPlayer.ID )
{
CallServerFunc( "ramps/ramp.nut", "SpawnRamp", g_pLocalPlayer.ID, false );
}
}
}
Why there is g_pLocalPlayer.ID?