I got bored and decided to make a spawn camera like the one in Grand Theft Auto V.
You know ... the one where it goes into birds-eye view like the old GTA, then changes a couple of times, each getting closer to the player until finally showing the player and restoring control.
Usually a little dialog in there too, but I didn't recreate that lol.
So behold, the same spawn camera for Liberty Unleashed!
Just plug and play, pretty much. Script folder into server, add to content.xml, and so on.
A couple of things though:
The draw distance sucks for GTA III, so I had to bring the camera view way down. In GTA V they usually start with the whole city or an entire region of the rural area, before making their way down to the smaller area where the player is. This spawn camera I made starts in the small area, and works down from there. Not
exactly the same but it's pretty neat though.
Second, normal spawn with the control key is blocked. Use the following snippet of code to use the new spawn camera:
GTAVSpawn ( Player pPlayer , Vector pVector );
Anyway, here's the link to the source. Available on GitHub.
https://github.com/VortrexFTW/lu_gtavspawncamEasy peasy.
Enjoy!