I have working headshots, and friendlifire 1 (can't kill the same team).
All is good, because i can't kill the same team, but i can kill my team shot in the head.
How to turn off this?
Code: [Select]
function onClientShot(p,w,b)
{
if (b == BODYPART_HEAD && w >= 3 && w <= 7)
{
pp.RemoveLimb(BODYPART_HEAD);
pp.Health = 1;
}
return 1;
}