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31  Liberty Unleashed / Suggestions / Re: Importing new collision for gta3's map. on: March 10, 2013, 02:06:24 am
/reconnect has nothing to do with changing collisions.

I meant using objects to replace buildings, if someone types /reconnect everything will be fucked up for him
32  Liberty Unleashed / Suggestions / Re: Importing new collision for gta3's map. on: March 09, 2013, 05:01:49 pm
In the next version, you should be able to do it yourself :)

The problem is the freaking /reconnect! I hope it fixes in the next version
33  Liberty Unleashed / Suggestions / Re: Importing new collision for gta3's map. on: March 07, 2013, 06:36:31 pm
Awesome! I support this idea :D
34  Servers / General Server Chat / RealLife/RPG server suggestions on: March 04, 2013, 05:15:37 pm
Hello
The point of this topic is to learn what you want in a RealLife/RPG server.
Ideas are endless in this kind of servers but possibilities are limited. So give your suggestion!

I wrote some ideas because this is what every RPG server must have.

-Bank System
-Account System
-Properties
-Businesses
-Buy Cars
-Jobs

Thanks
35  Scripting / Script Releases / Re: Force's Beginner Scripts - Release 1 on: March 04, 2013, 03:45:58 am
what is bugged? the script or the irc script in the fbs? thanks
I think the script is the problem
36  Scripting / Script Help / How to display Ammo in real-time? on: March 03, 2013, 09:19:58 pm
Hello, here's my problem:
I made a custom HUD using weapon sprites, and the ammo display below (just like vanilla), but Ammo does not display correctly; you have to change to another weapon and return to the last one to see the ammo changes, and it does not change in real-time (I've tried using onClientRender, onClientKeyStateChange, lP.WeaponState, etc.), nothing works as expected, I need help.

Thanks and happy killing :)
37  Liberty Unleashed / Bug Reports / Re: Message when closing the server on: March 03, 2013, 07:15:24 am
I believe that one is a default one with LU, so likely not.

Edit: I just looked it up. It seems to be a known bug in RakNet, but doesn't cause any reported issues. I have a feeling something in your scripts invoked the bug to see the light of day, even though your scripts probably aren't at fault.

Wait until the next version of LU and see if you still get it. RakNet had been updated to the latest version for that upcoming release, so it may be fixed already.


Well, so nothing to worry about. Thanks
38  Liberty Unleashed / Bug Reports / Re: Message when closing the server on: March 02, 2013, 09:05:34 pm
I don't mean the scripts, I mean the plugins. For example, the version 2 hashing module, Juppi's MySQL module, etc.

One of them may have a bug if it's not your scripts at fault.

The only plugin I load is "lu_ini", maybe it has a bug
39  Off Topic / General Chat / Re: Is it Possible to have Citizens/Cops etc. On your Server? on: March 02, 2013, 05:05:43 pm
NPCs will come in the new LU version,when it comes :P

I know, but Vortrex said we can make them already...
40  Liberty Unleashed / Bug Reports / Re: Message when closing the server on: March 02, 2013, 05:04:11 pm
It looks like a message that your scripts or a plugin may be printing to the console when everything is being shut down. Are you using any plugins that don't come with LU itself? Try reloading your scripts manually and see if it happens too.

No, all the scripts running are made by me, and reloading them does not print the message
41  Liberty Unleashed / Bug Reports / Message when closing the server on: March 01, 2013, 06:46:07 am
Sometimes when I close my server, this message appears:
Quote
sendto failed char 1 to 0
Is this a bug, or my mistake?
NOTE: This message is not the original, the message appears very quickly before the server closes, so this is the messge I managed to remember
42  Off Topic / General Chat / Re: Is it Possible to have Citizens/Cops etc. On your Server? on: March 01, 2013, 05:27:04 am
Actually, it is possible, although you will need to create the script yourself though.

Please tell us how to create NPCs, I would like to know
43  Scripting / Script Help / Re: Racing Server on: February 26, 2013, 11:47:14 pm
Use the wiki and a good text editor
And by the way...
44  Scripting / Script Help / Re: scripting on: February 26, 2013, 04:00:29 pm
Use the Client Event "BindKey" for the k, and then add its respective script.
45  Liberty Unleashed / Liberty Unleashed Chat / Re: Promotion LU: part one on: February 25, 2013, 10:27:12 pm
I have a team working on an RPG server right now.
Also Vetal has a project too, and Argonath RPG is coming soon (i think).
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