Show Posts
|
Pages: 1 2 [3] 4
|
43
|
Liberty Unleashed / Support / Re: i need HELP :C
|
on: January 09, 2011, 06:49:17 pm
|
SCRIPT: Xtreme Gangwars Script - started Segmentation fault
Are you 100% sure its the sqlite module? Have you tried a blank script that does nothing apart from load it?
The modules are compiled on debian etch and as far as i know they work fine on a few different distros.
If it still crashes with a blank script which does nothing but load it, we'll have to look into trying it on lenny to find the problem.
i tried that and the server returns me the following: -------------------------------- -----Liberty Unleashed 0.1------ --------------------------------
Server Name: moo Server Port: 7474 Max Players: 128 Passworded: False Owner: X_94 Website: mooo - Sync Radius: 500m Stream Radius: 250m Minimal Sync Interval: 100ms Full Sync Interval: 10ms Auto Updater: True - Custom Colours: 11 SCRIPT: 1 Scripts: 2 WARNING: No Spawnscreens have been detected. Adding a default spawnscreen Classes: 8 Spawnscreens: 1 Vehicles: 236 Objects: 0 Pickups: 42 WeaponInfo: 0 HandlingData: 0 - Server Logging: False Script Logging: False Console Output: True Game: GTA:III -
IP address: 127.0.0.1 IP address: 127.0.0.1 IP address: 74.63.244.83 terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Aborted
and this is the test script: const FILE_PATH = "Scripts/Script/";
function onScriptLoad() { LoadModule( "lu_sqlite" ); db <- sqlite_open( FILE_PATH + "moo.db" ); print( "1" ); }
|
|
|
|