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16  Servers / Advertise your server! / Re: Liberty RPG on: August 01, 2012, 02:27:06 am
Look at our Tutorial system (sorry for the quality but i took it with Xfire so, blame Xfire hhh)

http://www.xfire.com/video/598971/ <-- i recommend to watch it on Xfire because in Youtube sux

btw, here's the youtube video:
Liberty RPG Tutorial

17  News and Content / Liberty Unleashed News / Re: An update on the progress on: July 25, 2012, 12:58:46 am
nice work  ;), i wanted NPCs some years ago :P
18  Servers / Advertise your server! / Re: Kyprix Project Server on: July 17, 2012, 08:30:14 pm
nice one :P

[offtopic]i also did a prop system for LibertyRPG some weeks ago, so don't take it as copy :P[/offtopic]
19  Servers / Advertise your server! / Re: Liberty RPG on: July 17, 2012, 05:28:18 am
np Knucis, nvm.

Note: I'll edit this post and i'll add images/videos soon.
20  Servers / Advertise your server! / Re: Gamesparks Revolution Roleplay on: July 16, 2012, 11:57:00 pm
That's awesome
21  Servers / Advertise your server! / Re: Liberty RPG on: July 11, 2012, 07:26:30 am
Guys, take a look into the new client stuff







just a little exhibition of the features our server will have
22  Off Topic / Spam / Re: Missing Steve!!! on: June 24, 2012, 10:38:16 pm
i agree with thijn  ::)
23  Off Topic / Spam / Re: WATHA FUCK !?!/1/ on: June 20, 2012, 07:26:51 am
Only in Asia. ::)

^^



hmmm...
DAFUQ!
24  Servers / Advertise your server! / Re: Liberty RPG on: June 12, 2012, 03:32:59 pm
Damn, this looks badash, can't wait to see it in action.

i think the same son, :P.
25  Scripting / Script Releases / Re: Location system (Database) on: February 04, 2012, 11:12:41 pm
just a question, why you are not freeing the queries?
26  Liberty Unleashed / Suggestions / Re: Actors on: August 17, 2011, 06:24:51 pm
awesome, it can be used to make a bus script xD
27  Scripting / Scripting Discussion / Re: Unleashed Resource Manager on: March 24, 2011, 04:56:42 am
Great job mate, well done :)

:)
28  Liberty Unleashed / Suggestions / Re: Fuel script :D on: March 20, 2011, 07:46:45 am
in progress... :P
29  Scripting / Script Help / Re: Need help with class name and class weapon spawn on: March 18, 2011, 06:24:48 pm
it is a Client script.


i forgot it, ty :)

well you need know the gui functions to do that http://liberty-unleashed.co.uk/LUWiki/Squirrel/Client/Functions#GUI_Functions


^^-------- remember that :), u can see some scripts like, the juppi's speedo, or his freeview script to learn how to use labels and images in the client script.
30  Scripting / Script Help / Re: Need help with class name and class weapon spawn on: March 18, 2011, 08:14:20 am
lol this is my spawn selection screen :) well you need know the gui functions to do that http://liberty-unleashed.co.uk/LUWiki/Squirrel/Client/Functions#GUI_Functions, and i am not using the class thingy, use the team.id, look this small part of my script :)
Code: [Select]
function onClientRequestClass( plrclass )
{
    if ( !Team.Visible ) Team.Visible = true;
local team = plrclass.Team;
if ( team == 1 )
{
Team.Text = "Mafia";
local SpawnPos = RandSpawns[ team - 1 ][ 0 ]; //--- replace it to localplr.SpawnPos :)
if ( SpawnPos )
{
   lP.Pos = Vector( SpawnPos.x, SpawnPos.y, SpawnPos.z + 1 );
   SetCameraMatrix( Vector( SpawnPos.x, SpawnPos.y + 5, SpawnPos.z + 1 ), SpawnPos );
}
}


and my skin is "<class team="1" skin="107" colour="2" x="1000.10" y="-885.20" z="15.34" angle="0.0" sscreen="0"/>" the number 1 is the mafia gang well good luck :)
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