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16  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 27, 2014, 01:11:19 pm
1) XML with the objects. In LOADER.xml the map (the name of the xml)
2) MapLoader only.
Mind posting the contents of both please (map.xml and LOADER.xml)? So I can test it on my end...
It's not working because the map name is "Crime City", aka, has two words. Rename it into one word only please.

EDIT: Rename the Crime City.xml to crimecity.xml, then:
Code: [Select]
<crimecity>
    <Object model="1696" x="-1622.62" y="-785.8" z="2.98" rx="3" ry="1" rz="32" world="0" />
    <Object model="1696" x="-1626.64" y="-733.075" z="4.775" rx="0.75" ry="358.5" rz="34" world="0" />
    <Object model="3146" x="-1634.86" y="-652.25" z="10.975" rx="1" ry="359.5" rz="302.5" world="0" />
    <Object model="724" x="-1556.45" y="-1009.55" z="10.965" rx="0" ry="0" rz="0" world="0" />
    <Object model="725" x="-1281.63" y="-976.95" z="8.59" rx="0" ry="0" rz="0" world="0" />
    <Object model="822" x="-1359.8" y="-906.5" z="12.495" rx="359" ry="359.5" rz="196" world="0" />
    <Object model="952" x="-1626.52" y="-1087.6" z="16.84" rx="0" ry="0" rz="356" world="0" />
    <Object model="1033" x="-1575.38" y="-1038.1" z="10.84" rx="359.75" ry="0.25" rz="0" world="0" />
    <Object model="1393" x="-1584.8" y="-957.2" z="10.84" rx="357.5" ry="0" rz="172.5" world="0" />
    <Object model="1393" x="-1584.8" y="-988.55" z="10.84" rx="0" ry="0" rz="178.625" world="0" />
    <Object model="1347" x="-1548.8" y="-948.8" z="10.53" rx="0" ry="0" rz="0" world="0" />
    <Object model="1347" x="-1548.8" y="-944.8" z="10.61" rx="0" ry="0" rz="0" world="0" />
    <Object model="1318" x="-1570.88" y="-930.663" z="10.11" rx="0" ry="0" rz="0" world="0" />
</crimecity>

and then edit the LOADER.xml and add
Quote
<Map name="crimecity" />

Now works, thx.



And what about the event 'onPlayerSpawn' ?
17  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 27, 2014, 03:44:28 am
1) XML with the objects. In LOADER.xml the map (the name of the xml)
2) MapLoader only.
Mind posting the contents of both please (map.xml and LOADER.xml)? So I can test it on my end...

Code: [Select]
<Crime City>
    <Object model="1696" x="-1622.62" y="-785.8" z="2.98" rx="3" ry="1" rz="32" world="0" />
    <Object model="1696" x="-1626.64" y="-733.075" z="4.775" rx="0.75" ry="358.5" rz="34" world="0" />
    <Object model="3146" x="-1634.86" y="-652.25" z="10.975" rx="1" ry="359.5" rz="302.5" world="0" />
    <Object model="724" x="-1556.45" y="-1009.55" z="10.965" rx="0" ry="0" rz="0" world="0" />
    <Object model="725" x="-1281.63" y="-976.95" z="8.59" rx="0" ry="0" rz="0" world="0" />
    <Object model="822" x="-1359.8" y="-906.5" z="12.495" rx="359" ry="359.5" rz="196" world="0" />
    <Object model="952" x="-1626.52" y="-1087.6" z="16.84" rx="0" ry="0" rz="356" world="0" />
    <Object model="1033" x="-1575.38" y="-1038.1" z="10.84" rx="359.75" ry="0.25" rz="0" world="0" />
    <Object model="1393" x="-1584.8" y="-957.2" z="10.84" rx="357.5" ry="0" rz="172.5" world="0" />
    <Object model="1393" x="-1584.8" y="-988.55" z="10.84" rx="0" ry="0" rz="178.625" world="0" />
    <Object model="1347" x="-1548.8" y="-948.8" z="10.53" rx="0" ry="0" rz="0" world="0" />
    <Object model="1347" x="-1548.8" y="-944.8" z="10.61" rx="0" ry="0" rz="0" world="0" />
    <Object model="1318" x="-1570.88" y="-930.663" z="10.11" rx="0" ry="0" rz="0" world="0" />
</Crime City>
18  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 27, 2014, 03:31:09 am
Hmm, again problem.

1) The map loader fails.
2) When is called 'onPlayerSpawn' by any player gives an error. (The index Pos doesn't exist)

1) How does it fail? Be more specific. Works fine here...
2) What the hell? I don't even call onPlayerSpawn on my script!

1) The objets aren't loaded...
2) Yeah, i know, but when I don't load the scripts works... in my PC and the VPS same.
1) How does your Maps/ directory looks like (and what's inside the LOADER.xml file)
2) That's incredibly weird, something must be interfering with your script... Are you loading the MapLoader or the MapEditor?

1) XML with the objects. In LOADER.xml the map (the name of the xml)
2) MapLoader only.
19  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 27, 2014, 02:12:53 am
Hmm, again problem.

1) The map loader fails.
2) When is called 'onPlayerSpawn' by any player gives an error. (The index Pos doesn't exist)

1) How does it fail? Be more specific. Works fine here...
2) What the hell? I don't even call onPlayerSpawn on my script!

1) The objets aren't loaded...
2) Yeah, i know, but when I don't load the scripts works... in my PC and the VPS same.
20  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 27, 2014, 01:15:11 am
Hmm, again problem.

1) The map loader fails.
2) When is called 'onPlayerSpawn' by any player gives an error. (The index Pos doesn't exist)
21  Scripting / Script Releases / Re: [Map Editor] Gamesparks' Map Editor on: June 26, 2014, 11:19:38 pm
Wow! LOL!  :o

Edit: Why not add a message with the object ID when you creates the object?
22  Scripting / Script Help / Re: Correct Command Check on: June 26, 2014, 03:07:55 pm
Hard? Lol?

Why you use many 'onPlayerCommand' and not in only one?
23  Liberty Unleashed / Liberty Unleashed Chat / Re: Vrocker-Hosting.co.uk on: June 26, 2014, 11:39:39 am
1) Like what method? Paypal is the most used one and available in a lot of countries.
2) Make sure announce is set to yes in your server.conf.
Also, make sure your server is accessible from your external IP.
You can use this little page to check if it is: http://thijn.minelord.com/lu/

I've Done What You Said And It Is Announced But No Hope Still Not Appearing In Servers List


You can't see your server in the list, but other player yes.
24  Liberty Unleashed / Liberty Unleashed Chat / Re: Vrocker-Hosting.co.uk on: June 25, 2014, 11:58:54 pm
1) Like what method? Paypal is the most used one and available in a lot of countries.
2) Make sure announce is set to yes in your server.conf.
Also, make sure your server is accessible from your external IP.
You can use this little page to check if it is: http://thijn.minelord.com/lu/


1) Why not Paysafecard? All players can go to any shop and buy it, without requirements of years or credit card... (like me, i'm 13y)
25  Liberty Unleashed / Support / Re: Problem on Win7 on: June 24, 2014, 10:42:24 pm
pero por que al entrar al GTA 3 con el LU me anda lentisimo el juego en la PC NUEVA?  :-\ diganme una solucion

¿No sabes leer? Cambia la p*** gráfica.
26  Liberty Unleashed / Support / Re: Problem on Win7 on: June 24, 2014, 03:14:28 pm
si, exacto osea cuando juego GTA 3 Multiplayer con el LU el juego anda lentisimo y en el singeplayer (modo historia) corre perfecto el juego ademas por que en una PC tengo Windows 7 es de 32 bit de video con 4 gb de memoria ram y aun asi anda lento. en cambio en la PC mas vieja con 1 gb de ram lo corre bien al GTA 3 Multiplayer con el Lu

¿Qué cojones pasa a la gente con la RAM y los bits? No importa la mierda que tengas, es la gráfica.
27  Liberty Unleashed / Support / Re: Problem on Win7 on: June 24, 2014, 01:48:16 am
ok, what I meant is that in the new PC 4 and PC memory gb 32-bit video game goes fine but when I play the Singleplayer and when Habro the LU and opens the GTA3 Mutliplayer walks very slow and the old PC will well as if there was nothing ::)

español

ok, lo que quise decir es que en la PC nueva memoria gb PC 4 y 32-bits de vídeo me anda jugando bien pero cuando juego el Singleplayer y cuando habro el LU y se abre el GTA3 Mutliplayer camina muy lento y el viejo PC va bien como si no hubiera nada ::)

Mejor que hables español y dejes de usar esa mi**** de traductor.

¿Lo que quieres decir es que te va lento GTA3 en LU, y en un jugador no (modo historia)?

Please someone translate español, because the english part does not make any sense.

I can translate.
28  Liberty Unleashed / Support / Re: LU launches singleplayer on: June 23, 2014, 11:20:16 am
I wouldn't recommend using that file. Who knows what it is infected with.

Only use the official LU.dll that comes with the client download on the main site.

Nope, is not infected.

https://www.virustotal.com/en/file/50c5ee021d1daf8d5396caf8e62ba51e9f24611b221fe3d9320573621260e42c/analysis/1403378538/
Then what's different to the official DLL?

'kernel32.dll' -> 'kernel64.dll', 'shell32.dll' -> 'shell64.dll'

Changed to 64 bits, if works, this is the problem
29  Liberty Unleashed / Support / Re: Problem on Win7 on: June 23, 2014, 10:20:56 am
perdonen mi ingles es que lo saque del traductor por que soy de Argentina y hablo español  ::)

Pues, el inglés y el argentino en el traductor no soy muy amigos :P

I'm not sure what you are trying to do, but are you saying the graphics are slow in the newer PC, but not the old one?

He's saying in his new PC run slower in LU and in singleplayer fast.

I know why in LU is slower and singleplayer fast, Squirrel, many func's called, etc...

Translation:

Code: [Select]
Hello, I've played 3 years since 3 years, and LU in my Windows XP of 1 GB RAM LU run perfect, but the neest PC which has 4 GB of RAM and 32bits of video has many errors like this:

Problem 1: They ask me if I installed the patch/crack to make my GTA3 to v1.1 and putting the graphics always ends in x32, still running slow in my new PC does... [IDK wut he said LOL]
30  Liberty Unleashed / Support / Re: LU launches singleplayer on: June 21, 2014, 09:23:03 pm
I wouldn't recommend using that file. Who knows what it is infected with.

Only use the official LU.dll that comes with the client download on the main site.

Nope, is not infected.

https://www.virustotal.com/en/file/50c5ee021d1daf8d5396caf8e62ba51e9f24611b221fe3d9320573621260e42c/analysis/1403378538/
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