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61  Scripting / Script Releases / [BetterLU] Spawn Protection Script V2.1 on: January 03, 2013, 05:06:24 am

This script protects recently spawned players so they can't take damage before 5 secs after spawning.



This script features:
* A configurable time before a player take damage when spawning.
* Messages when the player is starts/finishes being protected



Move the .nut file to any script folder. After that, write the following line to your Script.xml:
Quote
<script file="SpawnProtection2_0.nut" client="1" />



Current Version: 2.1


TERMS OF USE (READ CAREFULLY BEFORE DOWNLOADING)
This script is provided for personal use. You are only allowed to use work from this script for remixes and compilations (You are not allowed to redistribute my script in its entirety.) if I am given credit for my work on your release. You are not allowed under any circumstances (barring special permission) to distribute my work in any form using adf.ly links or any sort of advertisement services. Nor are you allowed to accept donations or payment for anything that makes use of my work.


- Main Download: Link 1 [Use this link if you're happy to support my work. This link will never change URL and always be up to date.]
- Mirror: Link 2
62  Off Topic / General Chat / Re: Happy New Year ! :) on: January 01, 2013, 05:31:01 pm
Quote
I hope you will have a new good year :)
63  Scripting / Script Help / Re: where I made a mistake ? on: December 30, 2012, 10:04:02 pm
OK, this is tested:

Code: [Select]
function GetIslandName( i )
{
local island = "";
switch( i )
{
case 0: island = "Liberty City";
break;
case 1: island = "Portland Island";
break;
case 2: island = "Staunton Island";
break;
case 3: island = "Shoreside Vale";
break;
}
return island
}

function onPlayerIslandChange( player, old, new )
{
         PagerMessage( player, "You have entered " + GetIslandName( new ), 140, 1, 2 );
         return 1;
}

Good luck!
64  Scripting / Script Help / Re: where I made a mistake ? on: December 30, 2012, 07:38:09 pm
function onPlayerIslandChange( player, old, new )
{
PagerMessage( pPlayer, szYour have entered " + GetIslandName( new ), 140, 1, 2 );
     
     return 1;
}
 

Code: [Select]
function onPlayerIslandChange( player, old, new )
{
PagerMessage( player, "You have entered " + GetIslandName( new ), 140, 1, 2 );
     
     return 1;
}
65  Off Topic / General Chat / Merry christmas! on: December 23, 2012, 08:38:44 am
I wish you all a Merry Christmas and Happy New Year!
I am realizing that LU community is growing fast this days, and I hope to see a bigger one next year! Also the 1.1 update , more server diversity and a lot of great things.

Cheers!  :D



66  Scripting / Script Help / Re: Help with .ini on: November 25, 2012, 09:26:48 pm
Wow! nice! thanks Thijn!
Thanks all
67  Scripting / Script Help / Re: Help with .ini on: November 24, 2012, 12:25:01 am
Thanks! But if I want more languages?

I use this?:

Code: [Select]
local fra = GetTok( Lang1, ";", 2 );


Another thing: what if I want variables in those messages? for example

Quote
"Bienvenido al server, " + plr
"Welcome to the server, " + plr
68  Scripting / Script Help / Help with .ini on: November 20, 2012, 10:45:18 pm
Hello

I'm making a language system using an ini file, in this way:

Code: [Select]
[Test]
esp = "Esto es un test"
eng = "This is a test"

In VRocker's area system, he uses many strings in a single "title", so my ini would be like this:
Code: [Select]
[Langs]
Test = "Esto es un test", "This is a test"
How to read sections of the same "title"?

Thanks
69  Scripting / Script Help / Re: Score Help on: November 19, 2012, 07:20:28 pm
how can i script score For players ???

There you go :) >>>Player.Score<<<




Please, explain your problem a little bit more.


Svenko, what is your problem with Mido? You always answer his posts with mean things, he only asked a question!  >:(
70  Scripting / Script Help / [Misc] Colors on console on: November 13, 2012, 06:16:27 pm
Just for fun ( and a little bit of knowledge ), how can you use coloured messages when you use "print" for console?

Thanks
71  Scripting / Script Releases / Ok on: November 13, 2012, 07:32:18 am
Nice work but Fuel Script is made by X_94 for Liberty RPG.

Yeah yeah, author actually mean the author of the original post, but I will change it :)
72  Scripting / Script Releases / -- Script Releases Central -- on: November 13, 2012, 02:49:08 am
Space reserved for future updates
73  Scripting / Script Releases / -- Script Releases Central -- on: November 13, 2012, 02:43:23 am
LetterTT


Team Fortress 2 Style Death Cam

Script Type: Client Side - GUIs & Camera Movements
Category: DeathMatch, Fun, RPG
Author: Windlord
Description: A client-side script written in the Squirrel scripting language, the TF2 style death cam script allows for players to see their killers when being killed on LU. When killed, the camera will detach from the player and zoom in onto the killer while panning to face the killer's face. A gui with the killer's name, health bar and armour bar will be displayed once the camera zooms in.
IdkanYavuk's Rating:
Download: Direct
Original Post: Team Fortress 2 Style Death Cam


Train Announcement

Script Type: Server Side - Sounds
Category: RPG, Fun
Author: Juppi
Description: A script which adds audio announcements to the trains in Liberty City.
IdkanYavuk's Rating:
Download: Direct
Original Post: Train announcement system [WIP]


LetterVV


VBS

Script Type: Server Side - Hashes
Category: Any
Author: VRocker
Description: These scripts include the following: A basic accounts system. An admin system with differant admin levels. An area system similar to Aerons MTA0.5 area system. A cash and bank system.
IdkanYavuk's Rating: Another of the must-have scripts, but do not use along with FBS
Download: Direct
Original Post: VRockers Base Scripts


I hope this is useful, If you liked this post, buy me a coffee by clicking this (Returns to this page) :D

If you want more posts like this for all categories, just click the "Applaud" button below my name, if I reach a karma of 10, I will make more "Centrals"

Thank You
74  Scripting / Script Releases / [EN] -- Script Releases Central -- on: November 12, 2012, 09:08:22 pm
Script Releases Central
----------------------------------------------------------------------------
by IdkanYavuk

Hello everyone, welcome to the Script Releases Central, in this thread you can find, in alphabetical order, every script release posted here in the forums. Also, this thread will be updated every time a new script is posted in this section.
Hope you enjoy :D


Hints & Tips:
  • Ctrl F to search for a certain letter, like this: "LetterA", or "LetterT". You can also search for scripts.
  • To install, you only need to place the downloaded folder intho the "Scripts" After that, you need to write this to your content.xml:
    Quote
    <script folder="FOLDER" />


LetterCC


Car Health Counter

Script Type: Client Side - Sprites
Category: Any
Author: mimomohamed
Description: A nice health counter to use along with a speedo
IdkanYavuk's Rating:
Download: MediaFire | Hotlink | Multiulpoad
Original Post: Car Health Counter ;D


Chat Correction

Script Type: Server Side
Category: Any
Author: Shadow
Description: This is a script which corrects your chat by setting the text as lowercase, then setting the first letter as uppercase, and based on few trigger words, sets the correct gramatical symbol at the end of the sentence.
IdkanYavuk's Rating:
Download: 1.0 | 1.1
Original Post: [RELEASE]: Chat correction


Class Selection Script

Script Type: Server & Client Side
Category: Any
Author: Force
Description: This simple class selection script has been written to help out those who wish to show the skin name, or team name, of the selected skin, whilst on the skin selection screen.
IdkanYavuk's Rating: Congratulations! Very Useful Script
Download: Direct
Original Post: Class Selection Script


LetterFF


FBS

Script Type: Server Side - Hashes
Category: DeathMatch
Author: Force
Description: This is the first release of my base scripts for Liberty Unleashed, it provides all the basic commands that you would need for a simple deathmatch server with accounts. You are also able to save your stats and toggle whether or not they get saved.
IdkanYavuk's Rating: One of the must-have scripts.
Download: Direct
Original Post: Force's Beginner Scripts - Release 1


Fuel Script

Script Type: Server & Client Side - Sprites
Category: RPG
Author: X_94
Description: A well-made Fuel script, with fuel dispatchers and a little on-screen marker
IdkanYavuk's Rating:
Download: Direct
Original Post: New LU Fuel Speedo Script


LetterII


IRC Echo script

Script Type: Server Side - IRC
Category: Any
Author: Svenko
Description: This script will connect your server to LUNet.
IdkanYavuk's Rating:
Download: Direct
Original Post: IRC Echo


IrcX

Script Type: Server Side - IRC
Category: Any
Author: PlayerX
Description: A script to make your server connect to a IRC channel
IdkanYavuk's Rating:
Download: Direct
Original Post: IrcX 1.0


LetterLL


Location Saver

Script Type: Server Side - Hashes
Category: Any
Author: Force
Description: A very simple script that can be used to save player or vehicle positions for use in the content.xml.
IdkanYavuk's Rating:
Download: Direct
Original Post: Location Saver


Location System

Script Type: Server Side - Hashes
Category: Any
Author: Demi God
Description: This is a script can your current position and goto that position anytime you want.
IdkanYavuk's Rating:
Download: 0.1 | 0.2
Original Post: Location system (Database)


LetterMM


MessAbout Script

Script Type: Server Side
Category: Fun
Author: VRocker
Description: This is the main script from the mess about server.
IdkanYavuk's Rating:
Download: Direct
Original Post: Mess About server script


LetterPP


Pay'n'Spray script

Script Type: Server Side
Category: RPG, Fun
Author: Juppi
Description: A script which enables fully-functional Pay'n'Spray garages.
IdkanYavuk's Rating:
Download: Direct
Original Post: Pay'n'Spray garages


PHP Query

Script Type: Server Side - Web
Category: Any
Author: Thijn
Description: A Query script written in PHP to query your server and display the information (for example) on your website. It comes with an basic example which displays the hostname, players, max players and game mode.
IdkanYavuk's Rating:
Download: Direct
Original Post: PHP Query


Protection Racket (LU MiniModes)

Script Type: Server & Client Side
Category: Own (Protection Racket), DeathMatch
Author: Force
Description: A simple Protection Racket Deathmatch game mode, the aim of the game is to either defend or destroy the limos, you take it in turns to do each.
IdkanYavuk's Rating:
Download: Direct
Original Post: LU Mini Modes [Protection Racket]


LetterRR


Ramp Spawning

Script Type: Client Side - Objects
Category: Fun
Author: Juppi
Description: This script binds keys to spawn ramps in front of your vehicle and/or to give your vehicle a speed boost.
IdkanYavuk's Rating:
Download: Direct
Original Post: Ramp Spawning


Registration System

Script Type: Server Side - Hashes
Category: Any
Author: Force
Description: This simple registration system is easy to use and comes with both /register and /login commands. The scripts have been heavily commented to help in figuring out what it all does.
IdkanYavuk's Rating:
Download: Direct | Mirror
Original Post: LUS - Registration System


LetterSS


Spawn Protection Script

Script Type: Server Side
Category: DeathMatch, Fun
Author: VRocker
Description: It offers spawn protection for a set amount of time (you can define it in the "server.nut" script).
IdkanYavuk's Rating:
Download: Direct
Original Post: Spawn Protection


Spectate Script

Script Type: Client Side - Camera Movements
Category: Fun, Deathmatch
Author: VetalYA
Description: Script allows you to spectate for another players.
IdkanYavuk's Rating:
Download: Via PasteBin
Original Post: Simple Spectate Script


Speedo Script

Script Type: Client Side - Sprites
Category: Any
Author: Juppi
Description: A Squirrel speedometer written for LU which is created using GUI sprites.
IdkanYavuk's Rating:
Download: Direct
Original Post: Liberty Unleashed Speedo Script


Thread continues below
75  Scripting / Script Help / Re: Colors in -SmallMessage- on: November 11, 2012, 04:11:04 pm
Nice, thanks! :)
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