Liberty Unleashed
Scripting => Script Help => Topic started by: ZX_Lost_Soul on January 12, 2011, 09:22:48 pm
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I want to call a client function...
CallClientFunc( "skills/skills_binds.nut", "Bangornot", 3 );
...but it return a [invalid instance type] error :( Tell me please, how to use this function?
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You need to make the player point the first param, then the other stuff.