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1  Off Topic / General Chat / Re: GTA V Trailer on: November 05, 2011, 10:29:33 am
Too bad they couldnt have included all of San Andreas  :'(
Too bad?!
SA is bad bad bad.
GTA VC and GTA III = perfect. Just perfect.

God thanks they didn't made the map mostly from SA.
agree ;)
^yes
2  Off Topic / Spam / Re: GTA III vs Doom on: October 19, 2011, 12:24:23 pm
Never played doom (in "to do" list). Good video, idea 5/realisation 4. lol'ed at the last one squished. May be supercool if peds are changed to 3d models of doom monsters (if there are any), doom hud all dynamic and gta3 hud off...
3  Off Topic / General Chat / Re: The reason why there are playing few people :D on: September 19, 2011, 09:20:22 am
Just because 1 Turkish player might be breaking the rules in-game doesn't mean all Turkish players are like that.
yes,
...
And some turkish players suck also in general, like koray in vc-mp...
4  Off Topic / General Chat / Re: The reason why there are playing few people :D on: September 19, 2011, 08:29:10 am
That video is more than disgrace.
Shared ban system will kick ass, it must be turned ON always without an option off. Afaik these kids are trying to set up their own servers, it would be nice to know they are banned on 'em too :D). Btw this won't affect LU's popularity or a playercount in a minus as they even aren't players.
About dynamic ips, just ban the subnet (mainly for russians and known cheaters), smart enough have a brain to make a ban appeal and there will be much less russian mean schoolboys. And please, don't hesitate about subnetbans/bans/adding a player to shared banlist, based on what I saw in vc-mp, too much tolerance for cheaters/rulebreakers/faggots just suck.
I would suggest implementing a client serial system like MTA:SA does
What is it? :-X
it only takes one rogue server operator/admin to ruin someone's day. Of course an appeal system would be in place - but its still inconvenient for the player that is wrongly banned.
ban appeals + make an ability to add a shared ban for a well known admins only and only on the most popular servers like mess about (yet) + forum reports.
As for cheaters, I agree they should be removed from the usual players LU but why?
because they cheat. Learn english, kid.
5  Off Topic / General Chat / Re: The reason why there are playing few people :D on: September 18, 2011, 09:58:39 am
Yes, fighting the spawnkillers/rulebreakers and loosing time to play for your fun... thats' not an option.
6  Off Topic / General Chat / Re: The reason why there are playing few people :D on: September 18, 2011, 07:18:54 am
Happens to me too... what about a shared ban system for all servers? :) Banned players will be banned from the whole LU.
And some turkish players suck also in general, like koray in vc-mp...
7  News and Content / Updates/Changes / Re: Update 0.1.0.10 (07/09/2011) on: September 07, 2011, 02:35:26 pm
Yeeah, trains in LU!
8  Off Topic / General Chat / Re: Garage Joey on: July 25, 2011, 07:07:26 am
nice vid
9  Liberty Unleashed / LU Clans / Re: [TZ] | The Zetz Clan on: June 27, 2011, 07:10:48 am
Just a warning of this guy and his attitude, in vc-mp he tried to "fuck up" some administrators via his ban appeals (to make their admin levels removed)... even if he sounds fair and good that doesn't mean he is.
This is an example: http://xe-servers.com/index.php?topic=2616.0
10  Liberty Unleashed / LU Clans / Re: [TZ] | The Zetz Clan on: June 20, 2011, 07:01:09 am
known faggot from vc-mp, banned for hacks :-X
11  Liberty Unleashed / Liberty Unleashed Chat / Re: [Video] Vehicle reverse sounds... on: May 26, 2011, 06:27:14 am
Funny stuff. Try the same thing with RC mini-car ::)
12  Liberty Unleashed / LU Clans / Re: [Syndicate] on: May 21, 2011, 07:07:06 am
Russians are laggers and rammers when in SA-MP racing mode  >:( >:( >:(
:D
13  News and Content / Updates/Changes / Re: Update 0.1.0.9 (11/04/2011) on: April 12, 2011, 06:36:17 am
Nice job!
  • Done a LOT of optimisations all over the code. Should run better on low-end systems
Hmm, gonna check this stuff  :D
14  Liberty Unleashed / Suggestions / Re: Possible? Full game on: April 09, 2011, 07:43:44 am
That means when a user log ins on the server, he makes a new savegame with all the orginal missions.
So all players on the server can be working on their own games.
Adding co-op modus on the orginal missions should also be possible.
I think it's impossible :-X
Also add extra co-op missions with scripts.
That' could be cool, but depends on server, not LU
Peds and traffic:
clientside
- if 2 or more players gets close, the server picks and shares peds/trafick data from one of the players. (lowest ping)
peds and traffick sync can be lower resolution to prevent network lag.
The most complicated thing :P Maybe devs will do it after several releases at the end, hope to see it...
15  Liberty Unleashed / LU Clans / Re: [EGC] EGYPTIAN GHOST CLAN on: March 21, 2011, 06:47:01 am
Lmao ;D
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