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1  Liberty Unleashed / Liberty Unleashed Chat / Why not make LU open source? on: January 08, 2017, 06:43:41 pm
Hello guys and hello to the LU Team.  :)
Thanks for creating the LU Mod! I can see the hard work you have put into it.

I was wondering why the LU source is in the hand of only a few people,
instead of uploading it on github so anyone can help to improve the source.

I did not read all the forum-posts, so I don't know the full story (yet).
But it seems like the current devs have their hands full with real-life stuff,
which I can understand, but it is rather slowing down the progress of this Multiplayer-Mod.

Community seems to be rather dead aswell, but that is another story.

[Offtopic / Story]
A friend and I recently decided to start playing the GTA 3 Multiplayer together.
We were hoping to get some kind of GTA 3 co-op experience.
But since there does not seem to be one, I decided to create a simple racing script instead.
- race-tracks are stored in a file and can be created by everyone on the server, dynamically
- which means there are no hard-coded race-tracks and they can be edited in real-time

I am 27 and know C/C++/C# very well.
I did never use Squirrel before, but the Synthax seems to be the same. So I feel at home using it.
My simple racing script is working (with record times and personal best times)

[Back to topic]
I noticed some bugs in the windows server 0.1.0.16 and it would be cool to fix them myself,
but I don't have the access to the source (sadly).
Windows server 0.1.0.17 won't stay open and just closes without any messages.


@devs: I hope you guys will think about a open-source release, before the source gets lost
or everyone stops working on it. You put so much effort in it over the years, it would be sad
to lose all that and not improve on it until the bugs are gone.

Thank you.

-Eurochron
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