Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

  Show Posts
Pages: [1] 2 3 ... 23
1  Scripting / Script Help / Re: Remove spawnclass on: April 09, 2017, 01:56:14 pm

Code: [Select]
function onPlayerCommand( player, cmd, text )
if ( cmd == "setscreen" )
local screen;
if ( text ) screen = text.tointeger();
if ( screen ) p_SpawnClass.SpawnScreen = screen;

Maybe you could store the spawnscreen in a class. Whatever one you do not want just null it.

Or change the screen id over to a non used one and set the new one to be the current screen
2  Liberty Unleashed / Support / Re: My lu client doesnt launch gta. on: March 23, 2017, 08:21:09 pm
Last check would be to see if you happened to copy and paste the lu client files to your gta3 folder?

My only easy suggestion would be to uninstall LU and reinstall it.

Also what operating system do you have? Windows XP is not supported, And anything else bellow windows 10 requires a lot of updates to the os
3  Liberty Unleashed / Support / Re: My lu client doesnt launch gta. on: March 21, 2017, 12:44:32 pm
Did you use the official download?

Is your gta3 modded?

And it does launch story mode just fine?

Do you get any errors like

Can not locate lu.dll

If it just doesn't do nothing at all I would like to request a screenshot of your gta3 game folder.

I will do what I can to help you :)
4  Scripting / Script Help / Using 'loops' in a Class on: February 21, 2017, 03:30:51 am
I wanted to ask a general programing question that has had me puzzled still to this day, Even while studying C++.

Is it bad to run a while loop, Or any loop for that mater anywhere within a class?

I am sure that 'maybe' it depends on the programing language.

I find using a loop inside a class to be highly useful in general, I do not see it being a bad thing what so ever, But I could see where it could. Just curious honestly  :)
5  Scripting / Script Help / Re: How do i add cmds to a server on: February 19, 2017, 03:01:10 am
I coded this out of randomness. :P
A cmd is noting but a function that you can call at anytime, but typically LU server owners use it for players or admin usage.

Banning players, Spawning cars etc etc..

I do not know your previous knowledge of any programing, So I am sorry if you are clueless to this
Code: [Select]
class Char_Class
A = 0;
B = 0;
C = 0;
}; //Just a random class

function onPlayerCommand(player, cmd, text)
    if ( cmd == "cmd1")
    Random_Char <- [ "A", "B", "C" ];
    Random_Char_Class_ID <- array(2); //Starts from zero not 1
count <- 0;

while(count !=3)
print( "The character of " + Random_Char[count] + " class ID: \n" + count );

if ( count == 3) // Last check
        print( Random_Char[count] ); // Shows the listed Char
Random_Char_Class_ID[count] = Char_Class(); //Sets the class according to the ID of the character
return true;
return true;
    return true;
Wasn't trying to be fancy, Haven't touched squirrel in some time...
6  Liberty Unleashed / Liberty Unleashed Chat / Re: Liberty Unleashed official Discord server on: February 09, 2017, 03:13:03 pm

You know I was thinking of something very similar durring my times of studies when I ran into these projects

Hear you will see a different style of multi-player compared to LU.

Just something I thought of a what if

I really like this  :D
7  Liberty Unleashed / Suggestions / Re: Passagers can shoot inside the car on: February 02, 2017, 12:35:06 am
I am not really sure how the developers would go about it but people in VCMP have talked about this as well. So if they find out a way the LU developers can hear about it hopefully :)

Now I am only currently learning C++ so I am a noob  :P

But I would assume, This :

My only thought would be to see if there is a pointer/memory address that the developers could code to. This would be the address that allows the driver to aim left or right and then shoot.

But their could be many bugs to doing this. From the driver possibly dyeing and any passenger getting set to the driver "Then if their is more than one passenger then they all die", You never know; I am just saying their could be some nasty bugs.

And to find that address yikes...

Thats like trying to find out if their is a memory address in Cheat Engine when a Character shoots at the windshield.

My only suggestion to any of this would have to be the fact that since their is already files added to the GTA III Directory for LU just add some more to make modifying the game easier :)

But still I am noobish with learning C++ with how it works and it's usage, their might be a better method all in general.

It's just a thought and output for a possible how to for the devs :)
8  Liberty Unleashed / Liberty Unleashed Chat / Re: Wine Now supports! on: January 28, 2017, 11:48:44 pm
Sorry :)

I have always preferred to call it by the last decimal digits.

I will change it over to ''.

It's a big success for LU :)
9  Off Topic / General Chat / Re: Farewell LU on: January 27, 2017, 05:41:09 am
Anyway  :)

Btw, Pretty funny Rhytz  :D

And [The Old DED WcAts]LLOLL, I did not forget about you :P, This post was spammed and I lost track during my studies. Take care my friend :)
10  Off Topic / General Chat / Re: Farewell LU on: January 26, 2017, 11:33:39 pm
bye wypierdalaj
Telling me to f* off is terrible, As I have thought about returning to create awesome plug-ins. Maybe even unofficial updates

Maybe saving ammo, Maybe even car alarms. 'I now see what the developers meant by shitting on their project'.

I could code something for money to always get something in return, compared to getting trashed talked about work I am not even getting paid for...

While it can be a Art "That's my view" and something really fun. I think I will learn from the developers as well SugarDs statements of how individuals are shitting on the developers project. Their not getting paid for this, They are helping a community, As well a game that they obviously love that has sadly turned into a nightmare..

I will consider returning when the community changes  ::)
11  Off Topic / General Chat / Re: Farewell LU on: January 23, 2017, 09:12:46 pm
Farewell Neocortex, and ?  :)
12  Off Topic / General Chat / Farewell LU on: January 23, 2017, 05:28:11 pm
It has been my highest interest to learn C++.

I will have no time to take part in being with this community; as it is in a different language than what I require. And this is a private project.

I had a great time with some of you, As well learning squirrel.

I might return in the foreseeable future..  :)

But on another note :)

I am having a great and fun time learning C++, From building a simple calculator to much more..
Code: [Select]
#include <iostream>

using namespace std;

int main()
    int x, z;
    cout<<"Please enter 1st number ="<<endl;
    cout<<"Please enter 2st number ="<<endl;
    int sum=x+z;
    int product=x*z;
    int substract=x-z;
    float devide=x/z;

    cout<<"the sum is= "<<sum<<endl;
    cout<<"the subtraction is= "<<substract<<endl;
    cout<<"the multiplication is= "<<product<<endl;
    cout<<"the devision is= "<<devide<<endl;
    return 0;

I wish their were a PC release for 'The Sopranos: Road to Respect' as I think the game would have an amazing multi-player support, From building onto the game and much more.

Therefore I intend to hopefully take part in helping a ps2 emulator to see if I could help better improve some of these games that never made it to PC in some type of fashion.. 

But that will take years of study and thats why I will not have any more time for LU.

I will stick around for a little while to see if anyone wanted to say anything before I possibly delete my account.

But take care, Good luck on all of your projects :)
13  Liberty Unleashed / Liberty Unleashed Chat / Re: scam by Vrocker on: January 14, 2017, 02:11:39 pm
I wish their were a way of a automatic setup.

^That would be very nice and easier for Vrocker.

Sometimes I get refunded automatically if I get no response, Still awaiting my response for my simple starter server.
14  Liberty Unleashed / Suggestions / Re: Peds in LU + Some GGM stuff on: January 12, 2017, 04:43:04 am
Actually the debated Police would help servers with no players.

Scripters could work together 'Something I would love to see' to help find ways of making any server interesting with endless action gameplay.

I could play on a server for fun with no players fighting off police. I happen to be one of the players that is staying active, Another player see's me active so they join that server, Then another player see's two people on a server their is your next join. Again and again.

The idea is not dumb. Just a negative perspective outlook on it is dumb..
15  Liberty Unleashed / Support / Re: Lu doesnt open,doesnt resport.Help on: January 08, 2017, 03:38:24 pm
Yes I have had this problem.

I stated in a post that was about the masterlist that if I click history, press through manually on each previous server, then go to official "Theres nothing at official', Once thats loaded go to the actual masterlist and I typically do not have this problem.

I would like to assume it works 75 percent of the time because:

You have already updated on your part some of the servers that are supposed to be in the masterlist on your side, Clicking official helps contact the actual masterlist without the browser working to hard to make contact, then it's a hit or miss typically once you click the actual masterlist. It atleast works fine for me.

I am operating under wine, So the browser can be a nightmare on my part.

When I do this method and it does not work I typically hurry up and shut down the browser.

*If someone could confirm this works the same in Microsoft Windows that would be nice to know  :)
Pages: [1] 2 3 ... 23
© Liberty Unleashed Team.