Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

  Show Posts
Pages: [1] 2 3 ... 17
1  Liberty Unleashed / Support / Re: Why masterlist dies? on: August 07, 2017, 12:33:57 pm
Sometimes, I deal with it.

I typically just say F it and use the history tab until the masterlist starts working right again
2  Liberty Unleashed / Suggestions / Re: Window mode suggestion on: August 07, 2017, 05:10:57 am
Yeah it was :), I just personally think that LU should include what I was talking about since it is using it's own windower version.

Just saying, Trying to keep windows as clean as possible. I could basically do this myself but I prefer not to...
3  Liberty Unleashed / Suggestions / Re: Window mode suggestion on: August 07, 2017, 04:01:46 am
Window mode works very well with script debugging, Open view to Notifications that wont see during gameplay, Server monitoring player count while in game. Checking on the forum while in game reading the chat.

This seriously goes on and on..

I personally cant stand the game taking up my entire screen, If I wanted that I would just pull the console out..
4  Liberty Unleashed / Suggestions / Window mode suggestion on: August 07, 2017, 01:25:42 am
So, I'm not sure if it would look right.

But if your game window is set for like '1200 x null', Dunno but and the window takes up the entire screen it would be nice to be capable of manually altering this through the LU window mode.

I'm sure pixels might look funny, Maybe..

But there are other windowers out there that override GTA III's default window mode. 

I know it would be possible, I could see the LU client browser having a force window size selection/Saving.
5  Off Topic / General Chat / Re: Hi there guys on: June 29, 2017, 04:17:08 am
You could share that code in #Scripting on the Discord so more of use can help you with it :)
6  Off Topic / General Chat / Re: Hi there guys on: June 28, 2017, 01:29:00 am
Nice to meet you and welcome to the [LU] Forums.

The site is a little inactive compared to the LU Discord.

You can find the discord with this link

Feel free to drop in. We will be more than happy to help and assist you with anything needed :).
And who knows, With your knowledge you could help others with stuff  ;)
7  Liberty Unleashed / Support / Re: My lu client doesnt launch gta. on: March 23, 2017, 08:21:09 pm
Last check would be to see if you happened to copy and paste the lu client files to your gta3 folder?

My only easy suggestion would be to uninstall LU and reinstall it.

Also what operating system do you have? Windows XP is not supported, And anything else bellow windows 10 requires a lot of updates to the os
8  Liberty Unleashed / Support / Re: My lu client doesnt launch gta. on: March 21, 2017, 12:44:32 pm
Did you use the official download?

Is your gta3 modded?

And it does launch story mode just fine?

Do you get any errors like

Can not locate lu.dll

If it just doesn't do nothing at all I would like to request a screenshot of your gta3 game folder.

I will do what I can to help you :)
9  Scripting / Script Help / Using 'loops' in a Class on: February 21, 2017, 03:30:51 am
I wanted to ask a general programing question that has had me puzzled still to this day, Even while studying C++.

Is it bad to run a while loop, Or any loop for that mater anywhere within a class?

I am sure that 'maybe' it depends on the programing language.

I find using a loop inside a class to be highly useful in general, I do not see it being a bad thing what so ever, But I could see where it could. Just curious honestly  :)
10  Scripting / Script Help / Re: How do i add cmds to a server on: February 19, 2017, 03:01:10 am
I coded this out of randomness. :P
A cmd is noting but a function that you can call at anytime, but typically LU server owners use it for players or admin usage.

Banning players, Spawning cars etc etc..

I do not know your previous knowledge of any programing, So I am sorry if you are clueless to this
Code: [Select]
class Char_Class
A = 0;
B = 0;
C = 0;
}; //Just a random class

function onPlayerCommand(player, cmd, text)
    if ( cmd == "cmd1")
    Random_Char <- [ "A", "B", "C" ];
    Random_Char_Class_ID <- array(2); //Starts from zero not 1
count <- 0;

while(count !=3)
print( "The character of " + Random_Char[count] + " class ID: \n" + count );

if ( count == 3) // Last check
        print( Random_Char[count] ); // Shows the listed Char
Random_Char_Class_ID[count] = Char_Class(); //Sets the class according to the ID of the character
return true;
return true;
    return true;
Wasn't trying to be fancy, Haven't touched squirrel in some time...
11  Liberty Unleashed / Suggestions / Re: Passagers can shoot inside the car on: February 02, 2017, 12:35:06 am
I am not really sure how the developers would go about it but people in VCMP have talked about this as well. So if they find out a way the LU developers can hear about it hopefully :)

Now I am only currently learning C++ so I am a noob  :P

But I would assume, This :

My only thought would be to see if there is a pointer/memory address that the developers could code to. This would be the address that allows the driver to aim left or right and then shoot.

But their could be many bugs to doing this. From the driver possibly dyeing and any passenger getting set to the driver "Then if their is more than one passenger then they all die", You never know; I am just saying their could be some nasty bugs.

And to find that address yikes...

Thats like trying to find out if their is a memory address in Cheat Engine when a Character shoots at the windshield.

My only suggestion to any of this would have to be the fact that since their is already files added to the GTA III Directory for LU just add some more to make modifying the game easier :)

But still I am noobish with learning C++ with how it works and it's usage, their might be a better method all in general.

It's just a thought and output for a possible how to for the devs :)
12  Liberty Unleashed / Liberty Unleashed Chat / Re: Wine Now supports! on: January 28, 2017, 11:48:44 pm
Sorry :)

I have always preferred to call it by the last decimal digits.

I will change it over to ''.

It's a big success for LU :)
13  Liberty Unleashed / Liberty Unleashed Chat / Re: scam by Vrocker on: January 14, 2017, 02:11:39 pm
I wish their were a way of a automatic setup.

^That would be very nice and easier for Vrocker.

Sometimes I get refunded automatically if I get no response, Still awaiting my response for my simple starter server.
14  Liberty Unleashed / Suggestions / Re: Peds in LU + Some GGM stuff on: January 12, 2017, 04:43:04 am
Actually the debated Police would help servers with no players.

Scripters could work together 'Something I would love to see' to help find ways of making any server interesting with endless action gameplay.

I could play on a server for fun with no players fighting off police. I happen to be one of the players that is staying active, Another player see's me active so they join that server, Then another player see's two people on a server their is your next join. Again and again.

The idea is not dumb. Just a negative perspective outlook on it is dumb..
15  Liberty Unleashed / Support / Re: Lu doesnt open,doesnt resport.Help on: January 08, 2017, 03:38:24 pm
Yes I have had this problem.

I stated in a post that was about the masterlist that if I click history, press through manually on each previous server, then go to official "Theres nothing at official', Once thats loaded go to the actual masterlist and I typically do not have this problem.

I would like to assume it works 75 percent of the time because:

You have already updated on your part some of the servers that are supposed to be in the masterlist on your side, Clicking official helps contact the actual masterlist without the browser working to hard to make contact, then it's a hit or miss typically once you click the actual masterlist. It atleast works fine for me.

I am operating under wine, So the browser can be a nightmare on my part.

When I do this method and it does not work I typically hurry up and shut down the browser.

*If someone could confirm this works the same in Microsoft Windows that would be nice to know  :)
Pages: [1] 2 3 ... 17
© Liberty Unleashed Team.