Liberty Unleashed

Scripting => Script Releases => Topic started by: 88nateatx on November 29, 2010, 12:01:01 pm

Title: Blip Script Release
Post by: 88nateatx on November 29, 2010, 12:01:01 pm
Liberty Unleashed Blip Script Release
This script is for marking the blips of every basic service in the Liberty City area, This file is the one that makes it all happen so enjoy!!
Download
Download: http://dc250.4shared.com/download/a-AEhXul/Blip_Script.zip?tsid=20101129-055810-85f7e6b9 (http://dc250.4shared.com/download/a-AEhXul/Blip_Script.zip?tsid=20101129-055810-85f7e6b9)
Title: Re: Blip Script Release
Post by: VRocker on November 29, 2010, 02:59:45 pm
Nice :) be useful for some RP modes and for when we finish garages (if they aren't already, been a while since i looked)
Title: Re: Blip Script Release
Post by: 88nateatx on November 29, 2010, 11:31:43 pm
Nice :) be useful for some RP modes and for when we finish garages (if they aren't already, been a while since i looked)
Hoping to see that in the next update!  :D
Title: Re: Blip Script Release
Post by: Juppi on November 30, 2010, 12:41:49 am
<offtopic>

Garages are already in: OpenGarage (http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Functions/Game/OpenGarage) and CloseGarage (http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Functions/Game/CloseGarage).

The only thing missing is a control script for garages, since garages in LU are 'vanilla garages' (meaning content like bombs or car re-spraying are scripted) - this allows everthing to be customised to add cool stuff like a GUI window to select the vehicle colour when you enter a Pay'n'Spray. :)

If anyone needs any scripting ideas, theres one :P

</offtopic>

/me disappears into the shadows
Title: Re: Blip Script Release
Post by: 88nateatx on November 30, 2010, 03:08:14 am
<offtopic>

Garages are already in: OpenGarage ([url]http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Functions/Game/OpenGarage[/url]) and CloseGarage ([url]http://liberty-unleashed.co.uk/LUWiki/Squirrel/Server/Functions/Game/CloseGarage[/url]).

The only thing missing is a control script for garages, since garages in LU are 'vanilla garages' (meaning content like bombs or car re-spraying are scripted) - this allows everthing to be customised to add cool stuff like a GUI window to select the vehicle colour when you enter a Pay'n'Spray. :)

If anyone needs any scripting ideas, theres one :P

</offtopic>

/me disappears into the shadows


I think that the garages should be open by default, idk, that's just me...
Title: Re: Blip Script Release
Post by: Mido_Pop on July 04, 2012, 01:43:56 pm
file ::) not found
Title: Re: Blip Script Release
Post by: Thijn on July 07, 2012, 12:55:47 pm
Why don't you stop double posting?
Title: Re: Blip Script Release
Post by: Ahmed Abouelnas on February 19, 2013, 08:50:14 am
fix the links
plz.
Title: Re: Blip Script Release
Post by: Thijn on February 19, 2013, 10:46:43 am
fix the links
plz.
look above your post...