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News and Content / Updates/Changes / Re: Update 0.1.0.10 (07/09/2011)
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on: September 07, 2011, 03:34:47 pm
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Can't wait for new version. Ideas: While you make a headshot or shot in other part of body to someone, he/she can lose a head, arms and feets. The same in explosion. The boats are avalible. Posible to get rare cars. Being able to use other colour name in dialogs Being able to create create races CreateMovingObject(objectid,X,Y,Z,X:open,Y:open,Z:close,Closespeed)
If someone have more simple ideas, better tell to him.
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Liberty Unleashed / Liberty Unleashed Chat / Re: Ghost Town
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on: August 26, 2011, 12:56:21 am
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The only solid thing in Ghost Town is the road which the Ghost Town is on,but the building arent
Once again, only a very small part of that is solid. Most of it is not.
Ok, we got it. I see with my eyes.
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Liberty Unleashed / Liberty Unleashed Chat / Re: Ghost Town
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on: August 25, 2011, 04:16:18 pm
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1. make a new .nut file called "teleports.nut" in folder "Main" and copy paste that... 2. add this line to Script.xml in folder "Main": <script file="teleports.nut" client="0"/>
Wait how or with what I make a .nut file ?
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Liberty Unleashed / Liberty Unleashed Chat / Re: Ghost Town
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on: August 25, 2011, 04:03:27 pm
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1. make a new .nut file called "teleports.nut" in folder "Main" and copy paste that... 2. add this line to Script.xml in folder "Main": <script file="teleports.nut" client="0"/>
Thank you very much!
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Liberty Unleashed / Liberty Unleashed Chat / Re: Ghost Town
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on: August 25, 2011, 03:19:15 pm
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function onPlayerCommand( pPlayer, szCommand, szParams ) { if ( szCommand == "ghosttown" ) { local v = pPlayer.Pos; v.x = -583; v.y = 942; v.z = 37.5; pPlayer.Pos = v; Message( pPlayer + " has teleported to /ghosttown", Colour( 0, 255, 0 ) ); To where put? under custom scripts or scripts?
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