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1  Scripting / Module Releases / Re: Juppi's MySQL Module (lu_mysql) on: August 19, 2013, 11:00:13 am
Many thank you very much, stormeus, the module works perfectly now without any problem on. Thanks also to people who tried to help me in the problem, as SugarD, Thijn and Vortrex.
2  Scripting / Scripting Discussion / Re: Team for new RPG Server on: August 16, 2013, 02:03:22 pm
Thanks SugarD :P
3  Scripting / Module Releases / Re: Juppi's MySQL Module (lu_mysql) on: August 15, 2013, 06:41:07 pm
Hi, Thijn. Returns false. I using x32-Bit.
4  Scripting / Module Releases / Re: Juppi's MySQL Module (lu_mysql) on: August 14, 2013, 11:18:40 pm
Sorry for the bump, but i have server problems with the lu_mysql.so for linux.

AN ERROR HAS OCCURED [getVarInfo: Could not retrieve UserData]

I put everything perfectly, indeed, on my pc works 100% but linux does not. I have tried all, apt-get update, upgrade, aptitude, reinstall the os... but nothing. Maybe i miss a lib or something. I use Debian 7 with the latest updates, same as MySQL.
5  Scripting / Scripting Discussion / Team for new RPG Server on: August 14, 2013, 07:11:14 pm
New Role Play Game



I'm looking for people with experience in Squirrel, medium / high, to create a great RPG server. REFRAIN inexperienced people. We have host.
6  Scripting / Script Tutorials / Re: How to fix compiled client scripts issues. on: August 07, 2013, 02:13:52 pm
Nice, thanks
7  Liberty Unleashed / Support / Re: change color of my marker rader blip icon on: July 14, 2013, 07:08:47 pm
From WiKi: Defines custom colours to be used with spawn classes and radar blips.

<colour r="127" g="0" b="0" a="255"/>

This on content.xml
8  Scripting / Script Snippets / Re: lock/unlock script on: July 05, 2013, 04:08:39 pm
Because the code runs faster, without else and else if. This more optimized. I checked it with a test of milliseconds. :P
9  Scripting / Script Snippets / Re: lock/unlock script on: July 02, 2013, 09:39:01 pm
I have a more efficient script for this...:

Code: [Select]
function onPlayerCommand( pPlayer, szCommand, szArgs )
{
if ( szCommand == "lock" )
{
if ( !pPlayer.Spawned )
{
MessagePlayer( "You're not spawned.", pPlayer );
return;
}

if ( !pPlayer.Vehicle )
{
MessagePlayer( "You're not in a vehicle.", pPlayer );
return;
}

if ( pPlayer.VehicleSeat > 0 )
{
MessagePlayer( "You're not the driver on this vehicle.", pPlayer );
return;
}

if ( !szArgs )
{
MessagePlayer( "Locks or unlocks the doors of your vehicle. Usage: /" + szCommand + " < ON / OFF >", pPlayer );
return;
}

local veh = pPlayer.Vehicle;

switch ( szArgs )
{
case "on":
if ( veh.Locked )
{
MessagePlayer( "This vehicle is already locked.", pPlayer );
return;
}

veh.Locked = true;
MessagePlayer( "You have locked the doors of the vehicle.", pPlayer );
break;

case "off":
if ( !veh.Locked )
{
MessagePlayer( "This vehicle is already unlocked.", pPlayer );
return;
}

veh.Locked = false;
MessagePlayer( "You have unlock the doors of the vehicle.", pPlayer );
break;

default:
MessagePlayer( "Unknown usage! Usage: /" + szCommand + " < ON / OFF >", pPlayer );
break;
}
}

return 1;
}

Credits: Me
10  Servers / Advertise your server! / Re: boredmansland on: July 02, 2013, 09:10:54 pm
Back to business, however in a locked mode only.
Ask for password on #lolmortuary and we MIGHT give it to you.

Nice  :)
11  Servers / General Server Chat / Re: boredmansland Server Update? on: June 29, 2013, 12:54:27 pm
At first of all, write better your post, it shows the use of google translator.

Second, it depends of Svenko.

And finally, nobody wants to read your thread.
12  Scripting / Script Releases / Re: Spam Protection on: June 28, 2013, 02:20:33 pm
I post this "script" for time when spam attack was actual. Now is no need to use this  ;)

Good anti spam, i not use it, but it's good.
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