Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


  Show Posts
Pages: [1] 2 3 ... 8
1  Liberty Unleashed / Support / Re: problem with server on Linux! on: October 18, 2016, 07:17:42 pm
Code: [Select]
apt-get update & apt-get install gcc g++ libstdc++6
2  Liberty Unleashed / Support / Re: problem with server on Linux! on: October 16, 2016, 10:18:24 pm
Code: [Select]
apt-get install libc6-i386
3  Liberty Unleashed / Suggestions / Re: GetMaxVehicles on: September 18, 2016, 12:27:26 pm
Code: [Select]
GetVehicleCount();
4  Liberty Unleashed / Suggestions / Re: GetMaxVehicles on: September 17, 2016, 11:28:44 pm
Code: [Select]
spawn_vehicle <- array(MAX_VEHICLES(), 0);
spawn_vehicle[vehicle.ID]

MAX_VEHICLES is a constant, not a function.
5  Liberty Unleashed / Suggestions / Re: GetMaxVehicles on: September 17, 2016, 04:19:34 pm
Code: [Select]
MAX_VEHICLES
6  Liberty Unleashed / Bug Reports / Re: Time on: August 28, 2016, 12:22:43 pm
Is january is 0?

This^.

date().month+1.
7  Scripting / Scripting Discussion / Re: Windlord OMG on: August 24, 2016, 09:52:16 pm
But why was there nothing ever mentioned?

"NOTE: This is still in development aka use at own risk!" Plus who knows what was the last activity of Windlord
8  Liberty Unleashed / Bug Reports / Re: Compiling the module sdk (g++) on: August 24, 2016, 07:22:27 pm
bump.
9  Scripting / Scripting Discussion / Re: Windlord OMG on: August 24, 2016, 07:21:39 pm
I think everybody noticed of that repo time ago. Same as https://github.com/Thijn/LU-Rcon/blob/master/readme.md.
10  Liberty Unleashed / Support / Re: LU on Ubuntu 14.04 64 bits on: August 24, 2016, 06:37:51 pm
OS of linux

DISTRO, not OS. And I don't think he has linux for gaming.
11  Liberty Unleashed / Support / Re: LU on Ubuntu 14.04 64 bits on: August 24, 2016, 12:18:01 am
From Google which isn't too hard to use which redirected me to StackOverflow:

Code: [Select]
ln /usr/lib/mysql/libmysqlclient.so.16.0.0  /usr/lib/libmysqlclient.so.18
Edit: You shouldn't use mysql because mysql_free still bugged I think, or at least you should use the MySQL module with the latest version I compiled.
12  Scripting / Script Help / Re: Fires, and extinguishing them on: August 22, 2016, 11:23:29 pm
Fire's are not seeable if the fire has been created before a player has joined the game?

They aren't (tested now).
13  Scripting / Script Help / Re: Fires, and extinguishing them on: August 22, 2016, 08:00:38 pm
No. The only way is check if the player is pressing KEY_INCAR_FIRE, check if the player is near and extinguish the fire with ExtinguishAllFires.
14  Liberty Unleashed / Bug Reports / Compiling the module sdk (g++) on: August 22, 2016, 07:56:40 pm
(g++)

Since the 0.1.0.17 LU version when I try to load the modules (compiled with -fPIC because is required) returns false always.

Makefile:
Code: [Select]
SDK_objs = SQMain.o SQFuncs.o

CXX = g++-4.8 -fPIC -Werror
CXXFLAGS = -O2 -DNDEBUG -I. -I ../../common/RakNet/ -I ../../common/
all: LUPlus.so clean

default: all

LUPlus.so: $(SDK_objs)
$(CXX) -o $@ $(SDK_objs) -shared -s

SQMain.o: SQMain.cpp SQMain.h SQFuncs.h
$(CXX) $(CXXFLAGS) -c SQMain.cpp -o $@

SQFuncs.o: SQFuncs.cpp SQFuncs.h
$(CXX) $(CXXFLAGS) -c SQFuncs.cpp -o $@

clean:
rm -f $(SDK_objs)
15  Off Topic / General Chat / Re: Wazzup guys on: August 21, 2016, 10:17:41 pm
I will reply this topic friendly-nobby, so... this topic goes in Offtopic board not in "LU Clans" because you aren't showing your new clan.

*Requesting topic move, @SugarD pls*
Pages: [1] 2 3 ... 8
© Liberty Unleashed Team.