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31  Scripting / Script Help / onClientRequestSpawn on: April 27, 2016, 01:48:54 am
http://liberty-unleashed.co.uk/LUWiki/Squirrel/Client/Events/Player/onClientRequestSpawn

For the first time in a long time I could use actual Script help.

How would I actually read if a player is not registered or logged in client side?

32  Scripting / Script Releases / Juppi Speedo Updated on: April 21, 2016, 06:47:54 pm
Original Forum

________________________________
Unofficial update
I take no credit. I only took the time to update it to the current LU edition.
Enjoy Juppi's Speedo Script :)
33  Off Topic / General Chat / [LU_Wiki] Is Messed up on: April 19, 2016, 01:11:56 pm
So after attempting to view certain stuff on the wiki, It will attempt to send me to a page that does not exist.

But! I am hear to say it is Broken, After many clicks on my phone of the Random page icon, I can eventually get into these pages( not always you could imagine the aggravation of actually trying, But yes it works)

When the LU wiki went down {Probably Vrocker changing DNS} I think it was not either put online correctly, or it happened to be a bad backup that I will never know.

If you have happened to notice this please state your issue as well.


Looking forward to Vrockers reply. I will attempt to get proof and post it soon,...
34  Scripting / Script Help / GetWeaponData on: April 15, 2016, 05:41:57 pm
Weapon Functions

*GetWeaponData
*GetWeaponIDFromName
*GetWeaponName
*SetWeaponData

In the wiki the function GetWeaponData brings you to a blank page. Does anyone now if it was removed? Or when the wiki was down pages got deleted?

I want to know what that function is
35  Scripting / Script Help / Show mouse CMD on: April 14, 2016, 07:13:48 pm
I really could use some help with a command client side to turn the mouse on and off in one Command, This Is really helpful to me. If someone can help lead me to the correct method that would be appreciated,. This command will have a bind key as well so there is other options.

Fixed weird bug on my part was not related. This should been the wiki version not the version someone added
http://liberty-unleashed.co.uk/LUWiki/Squirrel/Client/Functions/Controls/ShowMouseCursor
Code: [Select]
function onClientCommand(cmd, text)
{
    if(cmd == "mouse")
    {
          if ( text == "on" )
  {
ShowMouseCursor( true );
Message("Show Mouse Cursor on");
  }
  else if ( text == "off" )
  {
ShowMouseCursor( false );
Message("Show Mouse Cursor off");

  }
  else Message( "You must write /mouse on or /mouse off." );
}
}
36  Scripting / Script Help / Questions [SQ-Lite] on: April 01, 2016, 06:29:42 am
Code: [Select]
class playerstats And
Code: [Select]
class constructor
So what is the difference in both? It's Important to have both right?

This is where I would like to be corrected or explained more in detail.

It seems Class is for Blank values in the players data Example

Code: [Select]
class PlayerStats
{
     Kills = 0;
     Deaths = 0;
     Joins = 0;
     Cash = 0;
     Wanted_Level = 0;
     LastUsedIP = "0.0.0.0";
     LUID = "0000000000000000000000000000000000000000";
     PreviousData = false;
}
Personally Thats what I feel this is used for, 

Where as a
Code: [Select]
class constructor
Is for loading data? Yes??

I beleave a
Code: [Select]
class constructor would be used for something like this

Code: [Select]
         
          stats[ id ].Kills = sqlite_column_data( q, 0 );
          stats[ id ].Deaths = sqlite_column_data( q, 1 );
          stats[ id ].Joins = sqlite_column_data( q, 2 );
          stats[ id ].Cash = sqlite_column_data( q, 3 );
  stats[ id ].Wanted_Level = sqlite_column_data( q, 4 );
  stats[ id ].LastUsedIP = sqlite_column_data( q, 5 );
  stats[ id ].LUID = sqlite_column_data( q, 6 );
Getting the data from each column, Is this Important? Wouldn't this Be useful for a Login system. or could I just add in a function to call back on say on playerJoin if level = true tell them to login, else Please Register.???

I just need to clear up my mind on these two different style of classes
37  Off Topic / Spam / What is your occupation on: March 29, 2016, 07:16:58 pm
I will like to ask people what is your current job ( if you feel comfortable responding )
If you dont feel confrontable please feel free to respond to anything   :)

::List Your current job status
::Careers and Studies for your future workforce
::Have you been to college
::Are you happy with your job status outside LU
38  Scripting / Script Help / player.Spawn(); has issues on: March 29, 2016, 03:27:19 am
I have tested this code a lot and maybe it is just me, But In client scripts if I return onClientRequestSpawn to 0; and I add on auto-login, register, or login if the actions of the encrypted password returns true player.Spawn(); I get a double spawn print in the console.


Now I am now messing with Sq_Lite, In other scripting application methods I was using it would mess up players data, Weapons everything.

Am I the only one dealing with this, or dealt with it?
39  Liberty Unleashed / Liberty Unleashed Chat / What is your Accounting System? on: March 16, 2016, 05:10:28 am
Okay so I have been curious to what accounting system server owners are using in Liberty Unleashed

I know Hashes are outdated, They were the original way of how Vrocker and the Team Created there servers. As well as other server owners at the time,

There is many ways to create a Data base for your server.

So in this Topic I would Like for others to share what style accounting system you happen to use, yet your preference.


[I will consider this my post\/]
I have been curious
http://forum.liberty-unleashed.co.uk/index.php/topic,746.msg4225.html#msg4225

In my opinion i feel that  Is a good direction as Many VC:MP users use this style..

This is as well what I would like to get into when I get back to creating a base script release.
Before hand I was using hashes and found them to be an unprofessional way to script, And I Regret it!

|Please Respond|  :D
40  Scripting / Scripting Discussion / Module question on: February 29, 2016, 05:04:06 pm
Okay so since there is not a module help i am really curious to this SQLite

With this you can ban UUID is it possible to use for LU?

http://dev.bukkit.org/bukkit-plugins/maxbans/
41  Off Topic / Spam / [Login system Idea] on: February 24, 2016, 08:34:26 am
Okay,

So,…
After studying my server log for a extremely very long time. I began to study the known players that hack. Those that do hack can manage to change there LUID constantly!!!! [NO JOKE]

Yet those that don’t there LUID stays the same. So,.. I began thinking of creating a script for a login system. A system where the login is to register your LUID and check player.Name no login after register just spawn and get data from LUID + and check player.Name. if LUID returns false with name check kick player( maybe max attempts ban that new LUID not that account as if there attempting to steal a account that original user wont be banned.).

Not my fault or to others that would really want to use this system. If you keep somehow getting new LUID’s causing you to forever lose access to your original account, Definitely if you have a very NICE!! Server that is worth playing and putting in wasted time. It’s not our fault you forever lost access to your account[From my point of view].

As I know some people do change there computers as for I have one computer but my fiancée has a laptop I may use on trips.

With this idea I plan on creating possibly max attempts for the changed LUID’s only off name[ as for players that change LUID will 99.9 percent have dynamic IP's so a ip check would not be worth it], And those that would love to see this or have, would have the possibility of annoying hackers. They can change there LUID and create a new username but annoyance would be at HIGH, They would not want to play anymore. Its Rare that someone may use two + more different PC’s to Game on, yet to gain new LUID’s all the time is enough to shut down the wants of oh god do I change my LUID after getting banned on another server.

PLEASE VOTE OR COMMENT WHAT YOU THINK OR DO BOTH :D
42  Servers / General Server Chat / Liberty Deathmatch [Suggestions] on: February 18, 2016, 01:37:49 am
                 Liberty Deathmatch



Hi,

Thank you for viewing this page. Currently the Beta Build of Liberty Deathmatch
At this Time Is complete,

I am currently focusing on adding support for a RPG build.

At this time I will be taking Request for anything you would like to see in the server.
Nothing to crazy now(but please suggest it).

Two RPG missions have been added

-Police
-Paramedic

If you feel there should be more missions, please state the missions you desire,

I will see what I can do.

I will add support for anything if my scripting can handle it.

A lot has been added to this server. Something’s go un-noticed even by myself.

Some things you will feel are lame like the PNS or Bomb shops. There not fully loaded and will be updated at a better time.

I will be taking Request for Administration, but putting in a request does not mean you will get it.

Looking for bug testers as well.

I am the only tester and somethings are not Synced between two players.

So also please Report Bugs so i can improve Gameplay
 
Currently added during down time [Some unlisted]
1 time vehicle spawns[Some players were crashing the server so unfortunately i had to invest time and add support]
Goto player for a cash amount( repaired ). as well as turning on nogoto[Admins can still goto you regardless]
Added cleo detection. some players were using cleo to crash the server.
Repaired the entire admin system other than set time. not needed. would be nice.
Added support for Bounties and hitman xD.

Current plans/working with.
Currently working more with subnet bans..
slowly working with a police stat system unlockables/bonus etc
Eventually adding support for specialty accounts. (would of done long ago but to much needed hack preventions)
adding support for/c1 /c2 while in Pay n Spray sphere
Will attempt to add some type of Export system nothing special.
Currently working with some type of delivery missions(not really a focus at this time)
attempting to add support for a position database (to many hackers causing me to focus on the things i really want to..
43  Liberty Unleashed / Bug Reports / Update The Ban!! on: February 15, 2016, 12:50:29 am
I have had Enough hear is your Proof!!!

There is two more players using this randomuid.dll hack.



Please support the player base.

We NEED the developers support in a simple update OR if possible Hotfix[If you are able to]

Or on Youtube


Audio Issues


These players have been chasing off players as well as crashing servers.

Please SugarD or Vrocker, Force Anyone of the Developers Respond.

44  Scripting / Script Help / content.xml Maps? on: February 13, 2016, 09:39:59 pm
How many max objects can you have in content.xml??

I talked with another player today about this that after i converted my maps to the content.xml they never disappeare /reconnect never breaks them ( its like there part of the game ).

If there is a Max limit i may make a script to attempt to load them via script.

If that works out well ill add it to the snippet release.

if not i will try something different.


NM hear

Object limit is 5000


All should convert over. i doubt you have 5000 objects if so. that is bad arse
45  Liberty Unleashed / Support / Stollen Script prevention on: February 04, 2016, 09:51:51 pm
I know you can compile scripts.
I also known there has been ways to prevent stealing scripts with special scripting.
I could use all the help i can get.
I have been working on a very huge update on my beta rebuild[Very big update to much time invested ].
Due to one main player running around stealing scripts i refuse to release the update.
I need help with security due to i have a custom base script and would be extremely hard to compile.
Probably would not run correct.

Please help me properly secure my server.
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