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Pages: [1] 2 3 ... 37
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4
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Scripting / Script Help / Re: i have a problem
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on: September 20, 2014, 12:39:45 pm
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nah,doesnt work
It does. Are you getting errors? If so, please post a screenshot of the console and your script with the appropriate lines.
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5
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Liberty Unleashed / Support / Re: Request for blocking server - stolen copy
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on: September 18, 2014, 02:19:53 pm
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You can't steal the server side script through the LU server. LU isn't that broken, your server security is.
Also, we aren't blocking servers from LU if they have the same gamemode. This isn't LU's fault, and so we're not doing anything against it. You'l have to sort it out with the server owner.
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6
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Scripting / Script Help / Re: /healall help
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on: September 18, 2014, 11:55:30 am
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As you can see in the locals, plrs is an integer, so you're trying to do this: 1.Health = 100;
This wont work.
Now your code seems fine, so I'm not entirely sure why FindPlayer is returning an integer. How many players were in the server when you were testing this?
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7
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Liberty Unleashed / Support / Re: Problem with server
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on: September 14, 2014, 06:09:48 pm
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That IP is your internal IP, not the external IP from which your server will be accessible if you've forwarded your ports correctly. You could try my online server checker to find your external IP, and can see if it's online from the very same page. If that says the server is down you didn't forward your port correctly.
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8
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Scripting / Script Snippets / Re: Detect if is using trainer/hax
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on: September 14, 2014, 12:10:20 pm
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I don't know if this will work with a freezed health value, but if you set the health to 1 instead of 0 then the player who last shot him will get the kill. Instead of him committing suicide.
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10
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Scripting / Script Releases / Re: Your Own Zones (CLIENT SCRIPT)
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on: August 29, 2014, 05:12:56 pm
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Because if you keep doing if's it will continue doing CheckDistance4D. If you use else if it will only do it a few times until it has found a statement that's true and will break.
While in this case it wouldn't matter a whole lot, it's better practice to learn it the right way.
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15
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Scripting / Script Releases / Re: GetSkinName
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on: August 04, 2014, 09:37:56 pm
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I haven't thought of keeping the array saved in the root table. In that case you are correct. It takes the switch method 1550ms to get skin 61 (middle one) a million times, while the array does it in 200ms. Point taken, I was wrong.
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