Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


  Show Posts
Pages: [1]
1  Scripting / Script Help / /kuruma help on: February 21, 2012, 04:27:13 am
Hello I Have Made A Command /kuruma and when i type /kuruma ingame it spawns on my head and i cant even move please help me
Code: [Select]
else if ( szCommand == "kuruma" )
{
MessagePlayer( "Spawning A Kuruma", pPlayer );
                            CreateVehicle( VEH_KURUMA, pPlayer.Pos, pPlayer.Angle, -1, -1 );

}
2  Scripting / Script Help / Bindkey Help on: February 20, 2012, 01:48:29 pm
You Know My Fix Command I Want To Make A Bindkey for it example when player drives a vehicle and he wants to repair his vehicle by pressing 2 so how do i make it?
3  Scripting / Script Snippets / Vehicle Cmds! on: February 20, 2012, 01:11:05 pm
Add These On Your Script.nut
Code: [Select]
else if ( szCommand == "vcmds" )
{
           
                           MessagePlayer( "===========Vehicle COMMANDS========== ", pPlayer );
                   MessagePlayer( "/flip /fix /ff /infernus                                      ", pPlayer );                   
                           MessagePlayer( "===========Vehicle  COMMANDS========== ", pPlayer );
}
Code: [Select]
else if ( szCommand == "flip" )
{
if ( pPlayer.Vehicle )
{
local rot = pPlayer.Vehicle.Angle;
pPlayer.Vehicle.Pos = pPlayer.Vehicle.Pos;
pPlayer.Vehicle.Angle = rot;
}
}
              else if ( szCommand == "ff" )
{
if ( pPlayer.Vehicle )
{
                                           MessagePlayer( "Your Car Has Been Fixed And Flipped",pPlayer );
local rot = pPlayer.Vehicle.Angle;
pPlayer.Vehicle.Pos = pPlayer.Vehicle.Pos;
pPlayer.Vehicle.Angle = rot;
                                           pPlayer.Vehicle.Fix();
}
                            else MessagePlayer( " You Are Not In Any Vehicle",pPlayer );
}
              else if ( szCommand == "fix" )
{
if ( pPlayer.Vehicle )
{
                                           MessagePlayer( "Your Vehicle Has Been Repaired",pPlayer );
pPlayer.Vehicle.Fix();
}
                            else MessagePlayer( " You Are Not In Any Vehicle",pPlayer );
}
              else if ( szCommand == "infernus" )
{
MessagePlayer( "Spawning A Infernus", pPlayer );
                            CreateVehicle( VEH_INFERNUS, pPlayer.Pos, pPlayer.Angle, -1, -1 );

}
4  Scripting / Script Snippets / /ff on: February 20, 2012, 09:51:44 am
Hello I Am New To Scripting And I Have Made A Command (/ff) Fix And Flip
When On Game Type /ff To Fix And Flip Your Car:
If There Is A Problem Or Anything Else Please Reply So I Can Fix It
Here Is The Command:
Code: [Select]
   else if ( szCommand == "ff" )
{
if ( pPlayer.Vehicle )
{
                        MessagePlayer( "Your Car Has Been Fixed And Flipped",pPlayer );
local rot = pPlayer.Vehicle.Angle;
pPlayer.Vehicle.Pos = pPlayer.Vehicle.Pos;
pPlayer.Vehicle.Angle = rot;
                        pPlayer.Vehicle.Fix();
}
                else MessagePlayer( " You Are Not In Any Vehicle",pPlayer );
}
5  Liberty Unleashed / Support / I Need Help on: February 18, 2012, 04:38:08 pm
Hello  Guys I Am New To LUMp And I Need a Very Good Script For LU Please REcomened me with download link
Pages: [1]
© Liberty Unleashed Team.