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16  Liberty Unleashed / Bug Reports / Re: Bug in a server on: February 09, 2017, 04:28:56 pm
What do you mean by '8 ball's house disappeared?'
17  Liberty Unleashed / Suggestions / Re: Helicopters in lu on: February 09, 2017, 04:27:45 pm
The ID isn't actually banned but most server owners block it since nothing spawns and even if something did spawn, you can't fly it anyway, so there is basically no point leaving it unblocked at all.
18  Scripting / Script Releases / Re: Changelogs on: February 03, 2017, 12:38:02 pm
Thanks for the tip, I'll go apply it :3
19  Scripting / Script Releases / Re: Changelogs on: February 02, 2017, 11:31:41 am
Oh i fixed the links, turns out i added an additional ""
Anyway, i haven't enabled widescreen mode and what does it do? :p
20  Scripting / Script Releases / Changelogs on: February 01, 2017, 03:15:14 pm
I made a changelog script to facilitate reading of changelogs instead of having to put the whole chunk in the main.nut file, the changelog's placed in an ini file instead.



Pictures




Example in Changelog.ini

[1.0]    --->   name of the server version inside here
lines = 5    ---> how many lines/updates there are for this server
date = 1/1/1111, Monday    ---> date when update was implemented
line1 = This is a test example    ---> update 1 details, for each update +1 in "lines"
line2 = update1
line3 = update2
line4 = update3
line5 = update4




Installation

Simply drag "Scripts", "Modules" and "Server" into the root server directory
When you have added a new server version, simply create another section in changelog.ini.



Links

Pastebin for main script
Download from Dropbox


If you have any questions about the script, feel free to pm me :)
21  Liberty Unleashed / Support / Re: Lu Client is fucked... on: January 27, 2017, 09:00:29 am
http://forum.liberty-unleashed.co.uk/index.php/topic,2742.0.html
22  Liberty Unleashed / Liberty Unleashed Chat / LU wiki down on: January 26, 2017, 11:53:38 am
^

I would appreciate it if someone were to fix this as soon as possible



Also I noticed that there is a new user registered by the name "kawun", he might have been the one who destroyed the wiki or something, i realize that "kawun" sounds like "kewun" however i do not believe myself that kewun himself did this.
23  Off Topic / Spam / Re: Merry xmas LU forum! on: December 25, 2016, 05:57:37 pm
Merry Christmas!
24  Liberty Unleashed / Support / Downloading server data on: December 23, 2016, 11:30:03 am
I'm currently hosting my server by port forwarding and it seems that when i upload a few files to the server for the client to download the client takes a long time to download it, i have sufficent bandwidth however task manager only shows the upload speed at 0.4mbps. When the client was downloading the files the memory checks still runs but the client dosen't get kicked, the files are about 15mb, I've tested this with 2 people one with around 90ping and another with around 300. Both of them get stuck downloading the server data. Is there any way to fix this?
25  Servers / Advertise your server! / Deathmatch Server on: December 14, 2016, 01:39:06 pm
I've created this server quite a while ago, it started off with just a kill message and a shotgun for you when you spawn, over a few weeks, I've added quite a lot of features into this server( from 10 lines to 1000+ lines :3). The thing is I'm still looking for a free host in Singapore only( because i need to get revenge on European servers which give me 300 ping :( ), so meanwhile I'll only be hosting the server by port forwarding, my IP address isn't static, so no point putting it here.

Server Name : KEEEEEEELLLLLLL( until i figure out a better name )
Server Port : 2369 (never going to change it)
Current version: 1.05b
Owner : ARSEnic (if you haven't figured it out)
Gamemode : Deathmatch
Uptime : Usually at night, sometimes in the afternoon, basically whenever I'm online (GMT+8)


Features
-Score based kill system
-Admin system
-Vehicle status counter ( http://forum.liberty-unleashed.co.uk/index.php/topic,2731.msg14221/topicseen.html#new )
-Anti spam


Changelog : http://pastebin.com/ZhjBgZDQ
Rules : http://pastebin.com/3HRMwS7g

let me know in the forums if there are any bugs
26  Liberty Unleashed / Support / Re: LU updated. on: December 12, 2016, 04:53:32 pm
Where i find version 0.1.0.17 of LU?


You're already using it...
http://liberty-unleashed.co.uk/Downloads/lu-0.1-installer.zip
27  Scripting / Script Releases / Vehicle health counter on: December 10, 2016, 04:17:14 pm
I've been using tons of scripts from you guys so I decided to give something back to the community.
Here's a picture of the counter


I realize that it probably has the worst color themes but you can edit the colors yourself after you download it.

This script features:
-A Vehicle health bar
-The vehicle's speed ( I got the speed calculation from Juppi's speedometer)
-The vehicle's gear
-An odometer (it gets reseted every time you reconnect, i put it there just for fun :) )

I've got some problems with the odometer rounding off to 1 decimal place (google didn't help), so i would appreciate it if someone were to tell me how to round the odometer value off.

Also I did this GUI counter in 1366x768 resolution and it worked fine however, I'm not sure how it will turn out on other resolutions.

Download
Dropbox
Mega
Mediafire
28  Scripting / Script Help / join on: October 29, 2016, 11:06:52 am
I want to block out the message sent when players join the server, i used return 0; but it dosent seem to work does anyone know what i am doing wrong
29  Liberty Unleashed / Support / Re: ip on: October 20, 2016, 06:45:30 pm
Apparently theres nothing wrong with the server or my script, the problem probably lies with my router, i gave the script to theremin and the ips were all different I also started a mc server and the ips were all the same too, so i guess this has nothing to do with lu anymore :c
30  Liberty Unleashed / Support / Re: ip on: October 17, 2016, 08:54:53 am
thanks a lot motley but i still have a problem with the players ips, all of them have the same ip as mine, i tried deleting server.exe but the problem is still there.
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