Liberty Unleashed

Liberty Unleashed => Liberty Unleashed Chat => Topic started by: Nihau on February 13, 2013, 11:03:31 am

Title: Expectations
Post by: Nihau on February 13, 2013, 11:03:31 am
Hello LU community, you probably don't remember me, do you ? :D

I am the owner of the "Vetal's Test Server".
Now, the question is, what do you guys expect from me? In the comments below please leave your reply.

I might help you with answers:

1) Just making a nice server(s)
2) Promoting LU with any server that in the Internet tab
3) Publishing my compiled gamemode for people, and keep my server(s) running
4) Publishing my gamemode with open code, and  keep my server(s) running
5) Publishing my gamemode with open code, and turning off my server(s)
6) Your answer



Thanks.  :)
Title: Re: Expectations
Post by: Nihau on February 14, 2013, 12:57:28 am
Thank you Svenko for your opinion . :)
This one, you shouldn't really look at it like "gta.ru,crime city,lolmortuary has more players and i will close my server"
If honestly, this was in early and in the middle of 2012, but not now.

I will say true reasons of this topic, in few days)
Title: Re: Expectations
Post by: Nihau on February 14, 2013, 07:46:56 pm
6) Your answer
I expect from myself to update anti speedhack. So in theory, nobody will be able to hack race results anymore.
Done.
Title: Re: Expectations
Post by: Rodrigo on February 16, 2013, 01:43:59 am
Keep rocking your server, don't release it. Good luck. :)
Title: Re: Expectations
Post by: sasha19323 on February 16, 2013, 05:51:50 am
6) Your answer
I expect from myself to update anti speedhack. So in theory, nobody will be able to hack race results anymore.
Done.
Done? It's so buggy. It's detect hack on players with high ping. Play on server and u'll see bugs.
Title: Re: Expectations
Post by: Nihau on February 16, 2013, 11:43:54 am
Keep rocking your server, don't release it. Good luck. :)
Thank you Rodrigo for your opinion.

Done? It's so buggy. It's detect hack on players with high ping. Play on server and u'll see bugs.
Well. Ive checked my scripts, it seems that this players played with modified GTA3 game.

LU uac has been enabled.
Title: Re: Expectations
Post by: sasha19323 on February 16, 2013, 11:50:01 am
Nope! Problem in ping. Your hackdetector isn't stable:C
Title: Re: Expectations
Post by: Vortrex on February 16, 2013, 03:24:06 pm
I believe in an anti cheat system that takes different action according to the specific violation, instead of banning and kicking for each one. Banning/kicking may be good for severe offenses however.

For example, an anti-teleport hack would detect if a player has gone too far of a distance from their last position, from what is possible on foot. Instead of banning, just reset the players position back so it was like they didn't even teleport. This can be tricky to detect however. If a player is surfing a vehicle or falling, more precise calculations should be made (like getting the vector from the vehicle versus the player if they are surfing, or the "z" coordinates if they are falling).

Things like spawning assets such as money or weapons can easily be avoided. Just keep as much of it server side as possible. If money changes, and it doesn't match what it should be (according to the server), just reset it to what it should be. Also, actually purchasing stuff with the in-game currency should be calculated with what the server says it should be, not with the client side cash.
Title: Re: Expectations
Post by: Vortrex on February 23, 2013, 04:01:00 pm
Just out of curiosity, what is the other project that you started?
Title: Re: Expectations
Post by: Nihau on February 23, 2013, 04:30:27 pm
Just out of curiosity, what is the other project that you started?

Answer in the following topic:
http://forum.liberty-unleashed.co.uk/index.php?topic=1543.0 (http://forum.liberty-unleashed.co.uk/index.php?topic=1543.0)