Liberty Unleashed
Scripting => Script Help => Topic started by: ARSEnic. on October 29, 2016, 11:06:52 am
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I want to block out the message sent when players join the server, i used return 0; but it dosent seem to work does anyone know what i am doing wrong
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Client-Side
# Tested on .16
Did not use Player <- FindLocalPlayer();
Maybe that was your issue
function onPlayerJoin(player) {
return 0;
}
//------------------------------------------------------------------------------
function onPlayerPart(player, reason) {
return 0;
}