Liberty Unleashed

Scripting => Script Help => Topic started by: ARSEnic. on October 29, 2016, 11:06:52 am

Title: join
Post by: ARSEnic. on October 29, 2016, 11:06:52 am
I want to block out the message sent when players join the server, i used return 0; but it dosent seem to work does anyone know what i am doing wrong
Title: Re: join
Post by: Motley on October 29, 2016, 12:02:38 pm
Client-Side

# Tested on .16

Did not use
Code: [Select]
Player <- FindLocalPlayer();
Maybe that was your issue

Code: [Select]

function onPlayerJoin(player) {

  return 0;
}

//------------------------------------------------------------------------------

function onPlayerPart(player, reason) {

  return 0;
}