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16  Liberty Unleashed / Liberty Unleashed Chat / Web Pages and Liberty Unleashed on: September 25, 2011, 04:27:51 am
Just something I stumbled upon a few minutes ago that I haven't seen documented, Liberty Unleashed allows you to embed URLs into web pages that can connect a user to a server OR let them add a server as a favorite.

Here are the URLs:
Code: [Select]
lu://connect/ip:port
lu://addfav/ip:port

If VRocker can install this mod, it'll work on the LU forums. This will work on any web page that supports it.
17  Liberty Unleashed / Suggestions / PARTREASON_CRASHED on: August 22, 2011, 12:58:14 am
As the title suggests, when a player crashes, their part reason should be PARTREASON_CRASHED, or at least PARTREASON_TIMEOUT. As of 0.1.0.9, it shows the player disconnected (like /q)
18  Liberty Unleashed / Suggestions / Remove Hardcoded /me on: August 12, 2011, 08:29:36 pm
It seems Liberty Unleashed has a hardcoded /me, which makes it hard to script one that only works within a certain range of the player. I'd suggest removing it altogether since it can be scripted easily.
19  Scripting / Script Help / Objects and Virtual Worlds on: July 31, 2011, 04:14:55 am
I didn't quite see this in the wiki or on the site, so is it possible to set objects in different virtual worlds? If so, how, and if not, what can be placed in virtual worlds?
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