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News and Content / Updates/Changes / Re: Update 0.1.0.17 (14/06/2016)
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on: October 01, 2016, 10:05:22 pm
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You might remember this error, this is probably why people are not on LU anymore. I bet you're ignoring it just to troll us all. Fix it or probably everyone's gonna leave forever... I mean, I can just move to only playing on SA:MP while completely ignoring GTA III.
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News and Content / Updates/Changes / Re: Update 0.1.0.17 (14/06/2016)
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on: June 17, 2016, 02:12:36 pm
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I can't update my server, first it asks for MSVCP140.dll (in caps), then i got that from system32 and renamed it now it says the application failed to run (0xC000007B) whats the problem here?
Fun fact: At first I thought it was hackers messing with the server.exe
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Scripting / Script Help / Object ids for interiors?
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on: January 14, 2016, 05:51:29 pm
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Well, this is not really script help, but rather some object ids stuff, but whatever. So, the point is, I have been planning interiors for so long - it would allow for robbing, sleeping, lots of other fun stuff. However, here's the big problem: Object ids! I know how to make objects, move them, set their angle, stuff like that. What I'm stuck on is the model IDs themselves. Anyone can give me a few object IDs that can be used for floor, walls, ceiling, doors, and other kind of stuff? Thank you, -Benedani
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Liberty Unleashed / Suggestions / Re: Few suggestions with objects
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on: November 11, 2015, 06:20:41 pm
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1. and 2. yes those are good idea. 3. is not possible yet. 4. you can play a sound in the games. so yeah good ideas. also here is mine: object.Immune to make an object unable to get killed by grenade/rocket launcher therefore fix crashes and/or disappearing objects.
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Liberty Unleashed / Bug Reports / Movement bugs, and what are causing them
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on: October 25, 2015, 10:00:41 pm
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Okay so I was playing with a few Hungarian friends. They were complaining about me "slipping" and teleporting. I was moving with a joystick when I was slipping, I started using WASD and i wasn't slipping. So, I've noticed it's all because how LU sends inputs. LU doesn't seem to send joystick inputs, but still sends positions, so it will have you teleporting (or slipping). Now, I didn't say teleporting WITH slipping. It's a different matter and has to do with how controls work. There are two control types: STANDARD and CLASSIC. LU switches to Standard when you join, but you can easily change to Classic. (Please don't remove it completely though, some people like moving that way!) So, let's say there is a Classic player and a Standard player. The Classic player presses left to move. Now it would cause him to move left AND down because the camera rotates, but in Standard this doesn't happen, so the player simply moves left then teleports a bit back. Simply put, ALL players move by YOUR control type, and not their control type. Anyway, here is how the Classic(C)-Standard(S) desync looks like:
S S S <-C C C
Please fix these issues, they are REALLY bugging me, especially when I try to record!
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Scripting / Script Help / Re: how to save pos?
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on: August 20, 2015, 05:57:01 pm
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Like, your player doesn't go to the new position? I mean, when the player spawns, update is called first (I think), which changes the position you have stored. You should store it only when the player leaves or dies, or whatever you want.
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Liberty Unleashed / Suggestions / Re: Arrow over car
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on: August 17, 2015, 05:49:41 pm
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This has now been added for the next update. As well as changing the marker type of both players and vehicles to either blips, blips with arrows, arrows only or none.
Maybe you guys could also make it so the arrow is over a certain position. Players and vehicles might not be enough.
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Liberty Unleashed / Suggestions / Re: Can see others's Claude skin?
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on: August 17, 2015, 05:47:08 pm
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yes
Ah. That would require the client to upload it to the server before players download it. Not sure if LU can currently handle that or not at the moment, although it is a nice idea.
It should be uploaded each half minutes. That way, servers won't have too much lag, and at the same time, people will see others' Claude skins. But otherwise, yes nice idea, nobody likes to see many, many people as you.
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