To the more dodos post... Vehicles are definable in the server config and will be able to be spawned on demand via scripting so how many dodos are at the airport is up to the person who hosts the server
Vehicles, objects, pickups and player spawns are selectable through the server config so every server wont have all the same stuff and placements
Team selection will also be implimented via server side definitions. There will be options to have teams or not Oh and i will probably impliment a mirc link to run mirc scripts aswell as the server side scripting.
And to foot/weapon sync. foot is nearly finished and so is weapons