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1  Scripting / Script Help / Re: GUI on: January 29, 2011, 01:19:33 pm
Only thing there isnt nice examples for dialog, menu making and I don't script with this scripting language good.
2  Liberty Unleashed / Suggestions / Re: Car follow route system on: January 20, 2011, 05:16:14 pm
Nice suggeston, bots would be really nice.
3  Scripting / Script Help / GUI on: January 11, 2011, 04:48:46 pm
How to make GUI menus and other stuff like labels?
4  News and Content / Liberty Unleashed News / Re: Latest Events on: December 27, 2010, 12:50:27 pm
I have one question: Are you guys working on Vice Unleashed and when could be its release?
5  Liberty Unleashed / Suggestions / My suggestions on: December 23, 2010, 01:44:13 pm
* Car surfing - Make that you don't fall of from car roof (like in SAMP)
* Bots, NPCs
* Fixed hydraulics for Yardie Lobo and if possible function to set hyds for every car (if possible)
* Turret mode.
* Abilty to edit shooting anims in weapon.dat (To make M16 without awesome rate of fire)
* Passenger drivebys with aiming (Would be very hard to script, but its just awesome for gangwars (similar like in samp)
* Abilty to sync driver driveby (change rate of fire, damage, add reloading. make it more realistic.
* Create nice map editor, similar like in MTA.
* Add missing rooftops (A lots of work)
* Synced boats.
* Increase Virtual world limits (For RP servers, for house and bizz interiors you'd need more virtual worlds)
* If possible, function to attach object to player.
6  Liberty Unleashed / Suggestions / Re: Cyrillic in LU on: November 22, 2010, 07:23:15 pm
woohoo no more pokemonic language..
7  Scripting / Script Help / Re: Need help with object loading script on: November 17, 2010, 07:11:00 am
Problems is with angle setting.
When I try:
Code: [Select]
function LoadObjects()
{
local a = 1, b = MAX_OBJECTS, text;

while (  a < b  )
{
text = ReadIniString( "data/Objects.ini", "Objects", a.tostring() );
if(text)
{
// ID=ModelID PositionX PositionY PositionZ AngleX AngleY AngleZ
local text2, modelid, posx, posy, posz, anglex, angley, anglez;
text2 = split( text, " " );
modelid = text2[0].tointeger();
posx = text2[1].tofloat();
posy = text2[2].tofloat();
posz = text2[3].tofloat();
anglex = text2[4].tofloat();
angley = text2[5].tofloat();
anglez = text2[6].tofloat();
CreateObject( modelid, Vector(posx,posy,posz ) );
a.Angle = Vector( anglex, angley, anglez );

}
a ++;
}
}

it still fails with error: trying to set 'integer'  in a.Angle line

looks like scripting related bug. Script creates object in position, with 0 angle and don't load any other functions after this.
8  Scripting / Script Help / Need help with object loading script on: November 16, 2010, 08:25:09 pm
Code: [Select]
function LoadObjects()
{
local a = 1, b = MAX_OBJECTS, text;

while (  a < b  )
{
text = ReadIniString( "data/Objects.ini", "Objects", a.tostring() );
if(text)
{
// ID=ModelID PositionX PositionY PositionZ AngleX AngleY AngleZ
local text2, modelid, posx, posy, posz, anglex, angley, anglez;
text2 = split( text, " " );
modelid = text2[0].tointeger();
posx = text2[1].tofloat();
posy = text2[2].tofloat();
posz = text2[3].tofloat();
anglex = text2[4].tofloat();
angley = text2[5].tofloat();
anglez = text2[6].tofloat();
local object;
object = CreateObject( modelid, Vector(posx,posy,posz ) );
object.Angle = Vector( anglex, angley, anglez );

}
a ++;
}
}

I don't know why, but this function isnt working correctly. And server script returns error: 'self' isn't instance of Object.
9  Scripting / Script Releases / Re: Free view camera on: November 16, 2010, 02:57:48 pm
very nice. Would be nice if someone would made nice object moving script similar like this.
10  Scripting / Script Help / Re: Limits on: November 13, 2010, 07:44:40 pm
How does it "one island only objects" works?
11  Scripting / Script Help / Re: Limits on: November 13, 2010, 01:30:09 pm
Object limit is 5000
12  Liberty Unleashed / Liberty Unleashed Chat / Re: Complaining about testers of LU on: November 12, 2010, 06:44:55 am
Some people thinks that is roleplay server. lol :D:D
13  Scripting / Script Help / Re: Limits on: November 10, 2010, 05:13:30 pm
Will try it, thanks.
edit: Is vehicle limit really 2500??? If yes, then this MP owns samp in all the ways
14  Scripting / Script Help / Limits on: November 10, 2010, 04:32:40 pm
Hello, I would like to know MAX limits for: Vehicles, pickups, objects.
15  Scripting / Script Help / Can't update Windows server. on: November 09, 2010, 04:18:32 pm
Hello, I have one problem. I can't update windows server. When I launch server, after some time it closes and appears DOS window with text: Fail! Server directory\Server.exe Press any key to continue. When I press key, then this window appears again. Downloading newest server and placing its Server.exe didn't helped, then it returned: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information and appears "Send error report" window.

edit: sorry, wrong board..
edit: fixed, problem was with scripting
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