Liberty Unleashed

Liberty Unleashed => Suggestions => Topic started by: 88nateatx on May 01, 2012, 01:18:17 am

Title: Sound.Loop
Post by: 88nateatx on May 01, 2012, 01:18:17 am
Pretty simple, an option to loop a sound. It could also be set how many times it could be looped 0 for infinite loop.
Title: Re: Sound.Loop
Post by: VetalYA on May 18, 2012, 11:18:27 pm
Can be scripted with squirrel.
Title: Re: Sound.Loop
Post by: SugarD on May 24, 2012, 07:56:13 pm
True, but scripting it to infinitely loop without a loop function could cause massive script lag due to the amount of memory needed to keep it going. A hardcoded function would be much more efficient, especially if used with timers and other functions that could define when it should start and stop.
Title: Re: Sound.Loop
Post by: VRocker on May 25, 2012, 10:27:42 am
I was certain this was already implemented but seems not, i must've dreamt it (often happens).

Will look into adding this :)