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31  Scripting / Scripting Discussion / Re: Helicopter Discussion on: November 17, 2015, 09:16:12 am
I saw .asi file for flyning like a helicopter, in LU. But LU needs other update - fix fu... crashes and bugs.
32  Liberty Unleashed / Liberty Unleashed Chat / LU banners now available on game-state.com on: November 14, 2015, 08:21:02 pm
Good news!

Now you can add your server on game-state with nice server stats in image. 4 years waiting... Thanks for LU-DM team for spam and refresh old topic ;)

http://www.game-state.com/forum/viewtopic.php?f=9&t=441&sid=13e576a21a033a60bc57fc8092abd3e5&start=10

Example:

33  Scripting / Script Help / Re: God mode on certain skin ids on: October 29, 2015, 11:09:57 am
Code: [Select]
function onPlayerSkinChange( player, old, new )
{
     if (new == 1) player.Immune = true;
     else player.Immune = false;
     return 1;
}
34  Servers / Advertise your server! / Re: [PL/EN] Polski Serwer LU-DM on: September 29, 2015, 11:44:54 pm
New Video ;)

https://youtu.be/8As_kdwN9vs
35  Liberty Unleashed / Liberty Unleashed Chat / Re: Showing some 0.1.1 features... on: August 25, 2015, 01:19:27 pm
Quote
Talking **** isn't going to get you anywhere, and it isn't helping promote the project. You want development to continue? Build up interest and find ways to help the developers instead of sitting on your *** moaning and complaining, making negative comments that scare away users more.


...

example:
http://addons-city.pl/gta3/3265-gta-3-liberty-unleashed-01v.html
Here is advertise my server & LU.

but you think that, i only hate hate hate...
36  Liberty Unleashed / Liberty Unleashed Chat / Re: Showing some 0.1.1 features... on: August 24, 2015, 12:30:04 pm
All trolling/shitting comments have been removed.

LU is not developed on the players' demanding schedule. It is made by people who spend their own free time, for no profit, creating something for users to enjoy. It is not dead. As Guenos pointed out, development is just really slow right now.


It is not dead? Really?

http://forum.vc-mp.org/?topic=1304.msg8713#msg8713
37  Liberty Unleashed / Bug Reports / Re: Liberty Unleashed Issues List [0.1.0.16] on: August 12, 2015, 05:12:44 pm
player.VirtualWorld clientside doesn't work.
38  Scripting / Script Snippets / Anti SpawnKill by rwwpl on: August 11, 2015, 10:20:47 pm
This is clientside script:

Code: [Select]
AntiSpawnKill <- false;

function onClientSpawn(s)
{
AntiSpawnKill = true;
NewTimer("DisableSK",3500,1);
return 1;
}

function onClientShot(p,w,b)
{
if (AntiSpawnKill) return 0;
else return 1;
}

function DisableSK()
{
AntiSpawnKill = false;
Message("* Anti Spawn Kill disabled!",0,255,128);
}
39  Liberty Unleashed / Support / Re: masterlist bumps again on: August 05, 2015, 10:40:40 am
Everyone has this problem...
40  Scripting / Script Help / Re: Searching developer on: July 29, 2015, 06:03:20 pm
What I need:
- Command /q (Quit)


http://liberty-unleashed.co.uk/LUWiki/Client_Manual#Console_Commands
41  Liberty Unleashed / Bug Reports / Re: Liberty Unleashed Issues List [0.1.0.16] on: July 24, 2015, 12:39:45 pm
Vehicle.Remove(); in linux cause crash server.

Player.VirtualWorld = number; cause sometimes crash a player.
42  News and Content / Liberty Unleashed News / Re: An update on the progress on: July 23, 2015, 02:13:51 pm
There is progress. You just can't see it yet. The Developers can't update you guys every time they write a line of code! ;)


VCMP can, but LU can't?

LU could also have little updates like a VCMP 0.4. I don't mean new stuff, just only improvements.

example:
http://forum.vc-mp.org/?topic=897.0
43  Scripting / Script Help / Re: PutToCar all players in derby problem. on: July 23, 2015, 02:05:48 pm
And how to fix that? Maybe there's a different way? I tired that, but it still doesn't work...
44  Scripting / Script Help / Re: PutToCar all players in derby problem. on: July 22, 2015, 08:04:20 pm
No Errors but




Only player with id 0 has put to car.
45  Scripting / Script Help / Re: PutToCar all players in derby problem. on: July 22, 2015, 05:37:46 pm
Error here:
Code: [Select]
vehicle = GetClosestVehicle(player);

when I replace to iv in GetClosestVehicle, it worked, but error in player.Pos = vehicle.Pos;

Code: [Select]
<22/07/2015 - 17:30:40>
AN ERROR HAS OCCURED [parameter 1 has an invalid type 'integer' ; expected: 'instance']

<22/07/2015 - 17:30:40>
CALLSTACK

<22/07/2015 - 17:30:40> *FUNCTION [PutToCar()] Scripts/Glowny/Funkcje.nut line [1238]

<22/07/2015 - 17:30:40> *FUNCTION [CheckDerby()] Scripts/Glowny/Funkcje.nut line [1222]

<22/07/2015 - 17:30:40>
LOCALS

<22/07/2015 - 17:30:40> [player] 1

<22/07/2015 - 17:30:40> [iv] INSTANCE

<22/07/2015 - 17:30:40> [ii] 1

<22/07/2015 - 17:30:40> [this] TABLE

<22/07/2015 - 17:30:40> [this] TABLE
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