if ( spree == 2 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has double kill");
RFSICash(killer,2000)
PrivMessage("Reward : 2000",killer);
}
else if ( spree == 3 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has triple kill");
RFSICash(killer,2500)
PrivMessage("Reward : 2500",killer);
}
else if ( spree == 4 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has multi kill");
RFSICash(killer,3000)
PrivMessage("Reward : 3000",killer);
}
else if ( spree == 5 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has killing spree");
RFSICash(killer,5000)
PrivMessage("Reward : 5000",killer);
}
else if ( spree == 6 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has ultra kill");
RFSICash(killer,5500)
PrivMessage("Reward : 5500",killer);
}
else if ( spree == 7 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has mega kill");
RFSICash(killer,6000)
PrivMessage("Reward : 6000",killer);
}
else if ( spree == 8 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has ludicrous kill");
RFSICash(killer,6500)
PrivMessage("Reward : 6500",killer);
}
else if ( spree == 9 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has rampage kill");
RFSICash(killer,7000)
PrivMessage("Reward : 7000",killer);
}
else if ( spree == 10 ) {
Message("[#ff0000] [K.S] player ,"+killer+" is unstoppable");
RFSICash(killer,10000)
PrivMessage("Reward : 10000",killer);
}
else if ( spree == 11 ) {
Message("[#ff0000] [K.S] player ,"+killer+" has monster killer");
RFSICash(killer,15000)
PrivMessage("Reward : 15000",killer);
}
All you need to do is to replace define "spree" as your spree counter , and replace RFSICash(player,ammount) with your increase cash function.