Author Topic: Ghost Town  (Read 4498 times)

matheo

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Ghost Town
« on: July 11, 2011, 04:06:23 pm »
Hi all ! If you want can go to ghosttown please paster this code to content.xml for Objects.


Params for teleport
Code: (ada) [Select]
x="-572.5" y="932.0" z="36.8"

Params for objects :

Code: (ada) [Select]
<object x="-571.6" y="1020.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-567.2" y="1056.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-543.4" y="1078.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-529.2" y="1055.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-571.4" y="957.5" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-561.8" y="920.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-577.2" y="1074.0" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-569.9" y="986.0" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-583.5" y="942.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-567.1" y="918.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-555.0" y="1003.5" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-567.0" y="1079.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-532.6" y="1080.7" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-548.0" y="111.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555  />
<object x="-520.5" y="1133.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-560.9" y="1133.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-550.1" y="1034.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-543.0" y="914.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-555.3" y="1032.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-586.4" y="901.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-560.3" y="1066.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-569.3" y="1097.0" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-582.6" y="1108.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-547.2" y="1147.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-586.2" y="970.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-586.2" y="986.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-580.3" y="1134.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-559.7" y="1088.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-582.5" y="958.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-549.5" y="918.2" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555 />
<object x="-572.5" y="932.0" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-601.7" y="922.5" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-601.1" y="918.2" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-552.3" y="899.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-539.8" y="899.7" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-592.3" y="899.7" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-526.2" y="932.6" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-572.5" y="932.0" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-593.1" y="1002.7" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-594.3" y="1042.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-602.7" y="1059.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-617.4" y="1021.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-619.8" y="1075.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-620.2" y="1117.5" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-615.6" y="1132.5" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-585.6" y="1155.9" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-506.9" y="1154.7" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-537.0" y="965.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-541.3" y="1116.3" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-500.1" y="1097.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-483.2" y="1116.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-483.4" y="1134.4" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-548.1" y="1167.1" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>
<object x="-609.1" y="1092.8" z="36.5" anglex="0.0f" angley="0.0f" anglez="0.0f" model=2555/>

« Last Edit: August 20, 2011, 02:17:12 pm by Matheo »
We recrutiment to clan !!! ;-)

SugarD

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Re: Ghost Town
« Reply #1 on: August 24, 2011, 09:46:48 am »
What objects are these? Roads?

Igor_Andrusenko

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Re: Ghost Town
« Reply #2 on: August 25, 2011, 12:11:56 pm »
Can you at least tell to where put a teleport command, please.  ???

SugarD

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Re: Ghost Town
« Reply #3 on: August 25, 2011, 12:18:28 pm »
Can you at least tell to where put a teleport command, please.  ???
Unless you modify Ghost Town to make it solid, TP'ing is a bad idea as a majority of it isn't.

Alphazor

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Re: Ghost Town
« Reply #4 on: August 25, 2011, 12:28:54 pm »
Can you at least tell to where put a teleport command, please.  ???
Unless you modify Ghost Town to make it solid, TP'ing is a bad idea as a majority of it isn't.

Its solid in some way,you can actually walk on it

SugarD

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Re: Ghost Town
« Reply #5 on: August 25, 2011, 12:35:56 pm »
Can you at least tell to where put a teleport command, please.  ???
Unless you modify Ghost Town to make it solid, TP'ing is a bad idea as a majority of it isn't.

Its solid in some way,you can actually walk on it
Only very small areas of it. Most of it isn't solid.

matheo

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Re: Ghost Town
« Reply #6 on: August 25, 2011, 12:51:49 pm »
it solid can you see it in lolmortuary server.
We recrutiment to clan !!! ;-)

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Re: Ghost Town
« Reply #7 on: August 25, 2011, 12:54:58 pm »
it solid can you see it in lolmortuary server.

It's only solid if you use objects to make it solid. Very little of it is actually solid.

http://gta.wikia.com/Ghost_Town

SugarD

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Re: Ghost Town
« Reply #8 on: August 25, 2011, 01:53:20 pm »
99% of terrain is solid sugard...

anyway igor here is the teleport cmd

Code: (GeSHi) [Select]
function onPlayerCommand( pPlayer, szCommand, szParams )
{
if ( szCommand == "ghosttown" )
{
local v = pPlayer.Pos;
v.x = -583;
v.y = 942;
v.z = 37.5;
pPlayer.Pos = v;
Message( pPlayer + " has teleported to /ghosttown", Colour( 0, 255, 0 ) );
}
Unless you modded it, no it's not.

Alphazor

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Re: Ghost Town
« Reply #9 on: August 25, 2011, 02:00:31 pm »
The only solid thing in Ghost Town is the road which the Ghost Town is on,but the building arent

Igor_Andrusenko

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Re: Ghost Town
« Reply #10 on: August 25, 2011, 03:19:15 pm »
Code: [Select]
function onPlayerCommand( pPlayer, szCommand, szParams )
{
        if ( szCommand == "ghosttown" )
        {
                local v = pPlayer.Pos;
                v.x = -583;
                v.y = 942;
                v.z = 37.5;
                pPlayer.Pos = v;
                Message( pPlayer + " has teleported to /ghosttown", Colour( 0, 255, 0 ) );

To where put? :(
under custom scripts or scripts? :(

Igor_Andrusenko

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Re: Ghost Town
« Reply #11 on: August 25, 2011, 04:03:27 pm »
1. make a new .nut file called "teleports.nut" in folder "Main" and copy paste that...
2. add this line to Script.xml in folder "Main": <script file="teleports.nut" client="0"/>

Thank you very much!

Igor_Andrusenko

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Re: Ghost Town
« Reply #12 on: August 25, 2011, 04:16:18 pm »
1. make a new .nut file called "teleports.nut" in folder "Main" and copy paste that...
2. add this line to Script.xml in folder "Main": <script file="teleports.nut" client="0"/>

Wait how or with what I make a .nut file ?

SugarD

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Re: Ghost Town
« Reply #13 on: August 25, 2011, 10:59:49 pm »
The only solid thing in Ghost Town is the road which the Ghost Town is on,but the building arent
Once again, only a very small part of that is solid. Most of it is not.

Igor_Andrusenko

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Re: Ghost Town
« Reply #14 on: August 26, 2011, 12:56:21 am »
The only solid thing in Ghost Town is the road which the Ghost Town is on,but the building arent
Once again, only a very small part of that is solid. Most of it is not.

Ok, we got it. I see with my eyes.

 

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