Author Topic: Windscript  (Read 2385 times)

Windlord

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Windscript
« on: April 29, 2011, 08:16:17 am »

Hello scripters of LU,

I have been coding a script package called Windscript for over a year.
Due to my laziness however, there hasn't been too much done.

I am continuing to work on Windscript and thought that it may be a good idea to share the source with you all while I work towards finishing the script.
There are many useful bits of the script you can use, some of which have shown up in the snippets section of this forum.

If you would like to take a look at Windscript, you can find it over here.

As a slight taster, here's an old screenshot of Windscript



I hope it helps!

Windlord
« Last Edit: May 23, 2011, 04:42:28 pm by Windlord »

silent_218

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Re: Windscript
« Reply #1 on: April 29, 2011, 09:30:20 pm »
What means "bots"? Is this the bot players or something else?

Windlord

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Re: Windscript
« Reply #2 on: April 29, 2011, 11:12:47 pm »
Ingame bots are not supported by LU yet.
The bots in Windscript are IRC bots which connect to IRC networks.

Windlord

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Re: Windscript
« Reply #3 on: May 23, 2011, 04:50:45 pm »
Plugin support has been added and the user accounts system is now complete.
Head over to Github and the Wiki for a glimpse of Windscript.

Administration features are now being worked on.

Took a new screenshot for fun.


You can see a few features being displayed here:
  • Loader Script loading the main script for seamless reloading
  • Plugins being loaded onScriptLoad
  • IRC Bot identifying and joining the echo channel
  • Settings being parsed and cached with default ones being populated for you.

 

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