Liberty Unleashed 0.1 UpdateUpdates to Liberty Unleashed 0.1 have been released, they will be automatically applied the next time you restart your server browser, the following changes include:
- Fixed death messages saying the wrong person who killed you when a script sets your health
- Done a LOT of optimisations all over the code. Should run better on low-end systems
- Fixed the aiming offset when using widescreen
- Fixed numerous problems with the updater and added error messages
- Added warning dialogs when the GTA3 directory is invalid
- SCM file is no longer required
- Added a lot more script functions. See the wiki
- Fixed some bugs in custom vehicle handling
- Fixed entering a vehicle at the same time as another player and jacking them
- Fixed failed vehicle entry when the driver drives off while you are entering
- Fixed a random server crash on exit if scripts had been used to spawn vehicles, objects, radar blips etc
- Fixed a potential crash and a bug in NumTok
- Fixed player.Vehicle not working if the vehicle is too far away
- Added a new download dialog with a change log to the browser
- Players now seek the nearest empty seat when there’s a driver in the car
- Possibly fixed invisible vehicles when teleporting
- Added extended ascii support to the GUI
- Fixed the browser using 100% CPU
- Synced waves and traffic lights
- Fixed the master list announcing in the server
- Fixed vehicle angles being incorrect remotely when seeking a vehicle
- Enhanced unoccupied vehicle sync slightly
- Fixed a crash related to the player alpha setting
- Fixed a standing in vehicle bug
The update requires the new client (which the browser should download) and a new server for any server hosters.
Note: This update changed the modules for the servers (such as lu_hashing, lu_ini etc) and you will be required to update them by downloading the latest zip/tar on the main page. Also the naming with the modules on linux has been fixed, they have been renamed from sq_ to lu_ as they should have been from release.
Any 3rd party modules will also require recompiling with the latest module SDK, since new callbacks were added.